Company lists · Data refreshed September 2026

Top 12 Educational gaming companies based in Canada

RevenueBase identified 51 educational gaming companies headquartered in Canada as of September 2026 and tracks 598 professional contacts across them, including 265 with verified work emails and 82 with mobile numbers. Toronto is the largest hub.

This list covers educational gaming companies headquartered in Canada, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 7, 2026.

Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.

How to read this list HQ checked on every row RevenueBase Smart Search rating on every row Refreshed Sep 7, 2026 86% judged on-target in blind review
51Companies
598Contacts tracked
265Verified emails
82Mobile numbers
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The 12 largest educational gaming companies based in Canada

Ranked by team size
Top 12 of 51 educational gaming companies based in Canada, ranked by team size, largest first. Data refreshed Sep 7, 2026. RevenueBase Smart Search rates how each company's information relates to educational gaming companies: strong evidence (its own description names it), partial (names part of it), indirect (matched on the rest of its profile rather than the description shown). Click a contact count to view that company's people.
#CompanyRevenueBase Smart SearchHeadquartersEmployeesContacts
1Partial evidenceToronto, ON, CanadaHQ checked Sep 7, 2026201-500300 contacts →

“Prodigy Education is a global leader in game-based learning.”

Source: company website · checked Sep 7, 2026
2Indirect evidenceWinnipeg, MB, CanadaHQ checked Sep 7, 202611-5028 contacts →

“Bit Space Development Ltd.”

Source: company website · checked Sep 7, 2026
3Partial evidenceMontréal, QC, CanadaHQ checked Sep 7, 202611-5027 contacts →

“At Affordance, we create smart games for education and business.”

Source: company website · checked Sep 7, 2026
4Indirect evidenceKelowna, BC, CanadaHQ checked Sep 7, 202611-5017 contacts →

“Agents of Discovery is much more than an app.”

Source: company website · checked Sep 7, 2026
5Indirect evidenceQuebec City, QC, CanadaHQ checked Sep 7, 202611-5011 contacts →

“Aux Éditions Gladius, nous croyons beaucoup au développement des compétences de l’enfant à travers le plaisir et le jeu, qui sont selon nous la clé d’un apprentissage sain et…”

Source: company website · checked Sep 7, 2026
6Indirect evidenceScarborough, ON, CanadaHQ checked Sep 7, 202611-507 contacts →

“Pronk Media creates beautiful, engaging content for the classroom.”

Source: company website · checked Sep 7, 2026
7Indirect evidenceMontréal, CanadaHQ checked Sep 7, 20261-107 contacts →

“Ululab exists with the sole purpose of finding what’s fun in learning and making video games out of it.”

Source: company website · checked Sep 7, 2026
8Indirect evidenceGuelph, ON, CanadaHQ checked Sep 7, 20261-104 contacts →

“Think Partners is an established interactive digital media company with unparalleled creative ideas, strong technical capabilities and brilliant service.”

Source: company website · checked Sep 7, 2026
9Partial evidenceMontreal, QC, CanadaHQ checked Sep 7, 20261-103 contacts →

“Game development for corps, NGOs, schools, libraries, and museums; leveraging games for ID, education, PD, and training.”

Source: company website · checked Sep 7, 2026
10Indirect evidenceVancouver, BC, CanadaHQ checked Sep 7, 20261-102 contacts →

“We’re a team of people that want to create something we would be proud to share with our loved ones.”

Source: company website · checked Sep 7, 2026
11Indirect evidenceAlliston, ON, CanadaHQ checked Sep 7, 202611-501 contacts →

“Northern World Entertainment Software Inc (NWES) was founded in 2012 with the ambition to develop socially useful interactive content, website, mobile applications, and video…”

Source: company website · checked Sep 7, 2026
12Indirect evidenceToronto, ON, CanadaHQ checked Sep 7, 20261-101 contacts →

“Our innovative software and products turn learning into fun, teaching kids about academics, finances, and sports through engaging digital experiences.”

Source: company website · checked Sep 7, 2026

Showing 12 of 51 educational gaming companies based in Canada

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Educational gaming companies based in Canada at a glance

As of Sep 7, 2026
44.3%Verified-email coverage
13.7%Mobile-number coverage
11.7Average contacts per company
1-10Median size (employees)
27.5%Largest-city concentration · Toronto
Sep 7, 2026Page data refreshed

Companies by employee count

1-10
32
11-50
17
201-500
2

Freshness & accuracy

How recently the business emails on this list were verified

Email last verified

How this list was built

Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among educational gaming companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.

Source
The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
What qualifies
Companies headquartered in Canada whose own description of what they do matches “educational gaming companies”. Matching reads each company's description, not its industry code or its name.
RevenueBase Smart Search
RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names educational gaming companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
What we exclude
Companies whose own description does not clearly place them among educational gaming companies, and records with no verified work email. Companies headquartered outside Canada are excluded even when they keep an office there.
Match quality
In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
Ranking
Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
Verification
Every listed company carries at least one verified work email, 265 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
Refresh
This page's figures were pulled from the company graph on September 7, 2026. Lists refresh periodically as the graph is re-checked.
Corrections
Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.

Frequently asked

What is RevenueBase Smart Search?

RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names educational gaming companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.

How many educational gaming companies are there based in Canada?

RevenueBase identified 51 educational gaming companies headquartered in Canada as of September 2026, matched on each company's own description of what it does rather than its industry code.

What is the largest company on this list?

Prodigy Education, headquartered in Toronto, tops this list with the largest team on record.

Which city has the most educational gaming companies?

Toronto leads with 14 headquartered companies, followed by Vancouver (9) and Montreal (5).

How do I get contact information for these companies?

A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 265 verified decision-maker contacts tracked across these 51 companies.

How current is this list?

The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 7, 2026.

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About this data

RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.