Company lists · Data refreshed September 2026
Top 25 Gamified learning platforms worldwide
RevenueBase identified 1,500 gamified learning platforms worldwide as of September 2026 and tracks 9,948 professional contacts across them, including 2,091 with verified work emails. The United States is the largest market and London the largest hub.
This list covers gamified learning platforms worldwide, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 28, 2026. Country and city lists for gamified learning platforms follow the table.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest gamified learning platforms worldwide
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 543 contacts → | ||||
Strong evidence “Tutedude is an e-learning platform by IIT Delhi alumni where we provide self paced courses with 1:1 live doubt solving and personal mentorship along with which we are gamifying…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 2 | 300 contacts → | ||||
Partial evidence “Prodigy Education is a global leader in game-based learning.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 3 | 257 contacts → | ||||
Indirect evidence “It’s fun to learn to play the piano, to learn to play basketball, to learn to swim.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 4 | 208 contacts → | ||||
Strong evidence “Nearpod provides real-time insights into student understanding through interactive lessons, interactive videos, gamification & activities - all in a single platform.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 5 | 181 contacts → | ||||
Partial evidence “At TGA, we pioneer game-based learning, recognizing that traditional education methods often fall short of engaging today's learners.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 6 | 109 contacts → | ||||
Partial evidence “BRAME is a software-as-a-service (SaaS) company in martech that offers the leading solution for Gamification Marketing.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 7 | 92 contacts → | ||||
Partial evidence “Wooclap’s objective is clear: to turn students into actors of their learning.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 8 | 92 contacts → | ||||
Strong evidence “Gizmo is an AI-powered platform that transforms anything you’re learning into a social, gamified experience.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 9 | 87 contacts → | ||||
Indirect evidence “Founded in 2018 | Zogo | The Keystone Species of Engagement Headquartered in Austin, TX, Zogo is the engine turning knowledge into power, and power into action.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 10 | 81 contacts → | ||||
Partial evidence “CloudLabs is a virtual learning environment focused on math, science, and vocational subjects based on the STEM model.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 11 | 77 contacts → | ||||
Partial evidence “EDURINO pioneers innovative play-based learning systems, blending hardware and software to make educational gaming fun.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 12 | 68 contacts → | ||||
Strong evidence “Pahamify is an edtech startup focused on creating a learning platform that delivers high-quality content, supported by research and technology.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 13 | 65 contacts → | ||||
Indirect evidence Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 14 | 64 contacts → | ||||
Partial evidence “Osmo is an award-winning accelerated learning system that is changing the way children interact with games.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 15 | 61 contacts → | ||||
Partial evidence “GAGA is an innovative online platform that provides highly interactive live classes.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 16 | 59 contacts → | ||||
Strong evidence “Trusted by 200+ iconic brands across sports, entertainment, media, QSR, and leading consumer brands, WIT's gamification platform has powered over successful activations to date…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 17 | 59 contacts → | ||||
Partial evidence “At LearnKartS, we deliver comprehensive e-learning solutions tailored to your unique needs.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 18 | 57 contacts → | ||||
Indirect evidence “أومامي لحلول التعليم الإلكتروني هي شركة رائدة في تقديم حلول التعليم الرقمي وتطوير المحتوى التعليمي التفاعلي، نُركز على تصميم برامج تدريب إلكتروني مخصصة للطلاب، والموظفين، والعملاء.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 19 | 55 contacts → | ||||
Strong evidence “QuoDeck is a B2B SaaS Digital Learning and Engagement Platform that enables organizations to use interactivity and games to engage audiences such as employees, value chain and gig…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 20 | 54 contacts → | ||||
Indirect evidence “A Kaptiva une tecnologia de ponta a um olhar genuinamente humano para transformar o aprendizado nas organizações.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 21 | 54 contacts → | ||||
Partial evidence “Superlikers Gamification SaaS + Agency” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 22 | 52 contacts → | ||||
Indirect evidence “Desde Hábilon ayudamos a entidades de formación a desarrollar sus estrategias elearning en el ámbito empresarial.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 23 | 46 contacts → | ||||
Partial evidence “Self-graded, self-paced and gamified lessons that kids love.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 24 | 44 contacts → | ||||
Indirect evidence “Tầm nhìn: Phục vụ và xây dựng lòng tin cho doanh nghiệp và 10 triệu người học Việt Nam bởi dịch vụ trải nghiệm Wow và tăng trưởng bền vững nhờ đầu tư vào phát triển và chuyển hoá…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 25 | 43 contacts → | ||||
Indirect evidence “Transforme o ensino da matemática com a Matific!” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: gamified learning platforms. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names gamified learning platforms.
- Partial evidence
- Its own public description names part of gamified learning platforms, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name gamified learning platforms. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 1,500 gamified learning platforms worldwide
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Gamified learning platforms worldwide at a glance
As of Sep 28, 2026Companies by employee count
Email recency is reported on each country list linked below.
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among gamified learning platforms, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- Coverage
- Every country. Country and city lists for gamified learning platforms are linked below.
- What qualifies
- Companies worldwide whose own description of what they do matches “gamified learning platforms”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names gamified learning platforms), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among gamified learning platforms, and records with no verified work email.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 2,091 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 28, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Gamified learning platforms by location
10 lists · largest firstEvery Gamified learning platforms list RevenueBase publishes, by country and city. Counts are matching companies in each list as of its own refresh date.
Countries
- Gamified learning platforms based in the United States176
- Gamified learning platforms based in India152
- Gamified learning platforms based in Brazil100
- Gamified learning platforms based in the United Kingdom65
- Gamified learning platforms based in France51
- Gamified learning platforms based in Canada43
- Gamified learning platforms based in Spain43
- Gamified learning platforms based in the Netherlands43
Cities
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names gamified learning platforms, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many gamified learning platforms are there worldwide?
RevenueBase identified 1,500 gamified learning platforms worldwide as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Tutedude, headquartered in New Delhi, tops this list with the largest team on record.
Which country has the most gamified learning platforms?
The United States leads with 176 companies, followed by India (152) and Brazil (100). Every gamified learning platforms list by country and city is linked on this page.
Which city has the most gamified learning platforms?
London leads with 32 headquartered companies, followed by Sao Paulo (31) and Bengaluru (19).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 2,091 verified decision-maker contacts tracked across these 1,500 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 28, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.