Company lists · Data refreshed September 2026
Top 25 Virtual reality education companies based in Poland
RevenueBase identified 69 virtual reality education companies headquartered in Poland as of September 2026 and tracks 479 professional contacts across them, including 137 with verified work emails and 10 with mobile numbers. Warszawa is the largest hub.
This list covers virtual reality education companies headquartered in Poland, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 7, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest virtual reality education companies based in Poland
Ranked by team size| # | Company | RevenueBase Smart Search | Contacts | ||
|---|---|---|---|---|---|
| 1 | Indirect evidence | 53 contacts → | |||
“Delivering immersive solutions for defense and law enforcement.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 2 | Indirect evidence | 35 contacts → | |||
“Vobacom dostarcza innowacyjne rozwiązania AR, które rewolucjonizują pracę, naukę i edukację.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 3 | Indirect evidence | 22 contacts → | |||
“Played With Fire creates rich, immersive and original VR content, specializing in action & adventure games with focus on scientific twists - be it a weird take on astronomy…” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 4 | Strong evidence | 19 contacts → | |||
“We Craft Virtual and Augmented Reality Experiences.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 5 | Indirect evidence | 17 contacts → | |||
“Giant Lazer creates new ways of learning and supporting business processes using VR and AR technologies.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 6 | Strong evidence | 17 contacts → | |||
“VR FACTORY specialises in applications and games using the technology of virtual and augmented reality for such platforms as: PCVR, Microsoft VR/MR, PlayStation VR, Mobile VR/AR…” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 7 | Strong evidence | 11 contacts → | |||
“Flint Systems delivers virtual reality (VR) simulators to Clients from around the world.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 8 | Indirect evidence | 10 contacts → | |||
“Our company specializes in the development of simulation software tailored for military applications and the medical industry.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 9 | Indirect evidence | 10 contacts → | |||
“Specjalizujemy się w projektowaniu i wdrażaniu cyfrowych rozwiązań edukacyjnych nowej generacji, wykorzystując najnowsze technologie AI, i XR.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 10 | Indirect evidence | 9 contacts → | |||
“Showtime VR is the #1 worldwide solution for synchronized VR playback and remote control of multiple VR headsets.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 11 | Strong evidence | 9 contacts → | |||
“We provide the most innovative solutions for business and entertainment using applications in interactive virtual reality systems.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 12 | Indirect evidence | 8 contacts → | |||
“Aktin to edukacja przyszłości!” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 13 | Indirect evidence | 7 contacts → | |||
“Although more and more people are afraid of being replaced by a robot, many studies predict an enormous shortage of skilled workers in the future as well.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 14 | Indirect evidence | 7 contacts → | |||
“We're not just another VR/AR software company.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 15 | Partial evidence | 6 contacts → | |||
“We are Connected Realities and we are here to help you achieve your business goals by using the latest technologies.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 16 | Partial evidence | 6 contacts → | |||
“Kognita provides mixed reality solutions for businesses and public institutions.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 17 | Indirect evidence | 6 contacts → | |||
“Inter IT to firma specjalizująca się w produkcji innowacyjnych rozwiązań szkoleniowych dla firm i instytucji.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 18 | Indirect evidence | 5 contacts → | |||
“Firma Lune zajmuje się tworzeniem aplikacji AR i VR.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 19 | Indirect evidence | 4 contacts → | |||
“VR Edutainment jest jedynym w Polsce dostawcą najwyższej jakości edukacyjnych filmów firmy Immotion.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 20 | Indirect evidence | 4 contacts → | |||
“MissionOne develops skills of the future using cutting edge technologies to empower poeple to self-actualize.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 21 | Partial evidence | 3 contacts → | |||
“At Didactix IT, we're reimagining childhood by merging education and entertainment through innovative technology.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 22 | Indirect evidence | 3 contacts → | |||
“jetVAR company – jetVR creators are a team of enthusiasts who transformed their knowledge and passion into a product that brings certain and measurable advantages to anyone who…” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 23 | Indirect evidence | 3 contacts → | |||
“ArmyTacts is a developer and provider of affordable defence modeling and simulation, training and evaluation solutions for military, law enforcement, scientific and commercial…” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 24 | Strong evidence | 3 contacts → | |||
“RiftCat is a company with a mission to bring virtual reality technology for everyone.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 25 | Indirect evidence | 2 contacts → | |||
“headtrip świadczy kompleksowe usługi B2B w zakresie wdrażania technologii wirtualnej oraz rozszerzonej rzeczywistości.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: virtual reality education companies. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names virtual reality education companies.
- Partial evidence
- Its own public description names part of virtual reality education companies, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name virtual reality education companies. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 69 virtual reality education companies based in Poland
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Virtual reality education companies based in Poland at a glance
As of Sep 7, 2026Companies by employee count
Freshness & accuracy
How recently the business emails on this list were verified
Email last verified
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among virtual reality education companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in Poland whose own description of what they do matches “virtual reality education companies”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names virtual reality education companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among virtual reality education companies, and records with no verified work email. Companies headquartered outside Poland are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 137 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 7, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names virtual reality education companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many virtual reality education companies are there based in Poland?
RevenueBase identified 69 virtual reality education companies headquartered in Poland as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Immersion Labs, headquartered in Warszawa, tops this list with the largest team on record.
Which city has the most virtual reality education companies?
Warszawa leads with 12 headquartered companies, followed by Warsaw (11) and Wroclaw (7).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 137 verified decision-maker contacts tracked across these 69 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 7, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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