Company lists · Data refreshed September 2026
Top 24 Virtual reality education companies based in Australia
RevenueBase identified 113 virtual reality education companies headquartered in Australia as of September 2026 and tracks 546 professional contacts across them, including 191 with verified work emails and 50 with mobile numbers. Sydney is the largest hub.
This list covers virtual reality education companies headquartered in Australia, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 7, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 24 largest virtual reality education companies based in Australia
Ranked by team size| # | Company | RevenueBase Smart Search | Contacts | ||
|---|---|---|---|---|---|
| 1 | Strong evidence | 38 contacts → | |||
“PHORIA is a world leading immersive tech studio that specialises in cutting-edge Virtual, Augmented and Mixed Reality (VR/AR/MR/XR) technology.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 2 | Indirect evidence | 29 contacts → | |||
“xReality Group Limited (XRG) specialises in building and operating immersive XR products and experiences that enhance lives.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 3 | Partial evidence | 27 contacts → | |||
“Mindflight7 is Asia-Pacific’s largest and fastest-growing XR education provider.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 4 | Indirect evidence | 26 contacts → | |||
“Liminal is one of the highest-rated and most popular mental health and wellbeing platforms on Meta Quest.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 5 | Strong evidence | 24 contacts → | |||
“Nexefy delivers innovative learning solutions, specialising in workforce development and immersive technologies such as virtual reality (VR) and augmented reality (AR).” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 6 | Strong evidence | 22 contacts → | |||
“Start Beyond helps businesses build a pathway to the metaverse, through our ONCIO platform we're creating a world where virtual and augmented reality, immersive learning…” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 7 | Indirect evidence | 20 contacts → | |||
“LAAMP leads the way to a new standard in learning outcomes.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 8 | Indirect evidence | 15 contacts → | |||
“Interactive learning, made easy.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 9 | Strong evidence | 15 contacts → | |||
“Next World is a Virtual Reality (VR) training ecosystem that has developed the world’s first VR Learning Management System (LMS) containing an extensive library of VR safety…” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 10 | Partial evidence | 13 contacts → | |||
“Real Serious Games creates innovative and engaging ways for our customers to educate, plan and communicate with Extended Reality (XR) technology, helping them achieve their…” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 11 | Indirect evidence | 12 contacts → | |||
“Think Digital creates immersive experiences to engage, educate and inspire.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 12 | Strong evidence | 9 contacts → | |||
“Established in 2017, we're changing the way people play video games by using cutting-edge virtual reality technology to create truly immersive, social experiences.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 13 | Partial evidence | 9 contacts → | |||
“VR | AR | MR | Drones | CloudTour | 360 degrees Lateral Vision turns ideas into reality.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 14 | Indirect evidence | 8 contacts → | |||
“Overview: Octivo Australia PTY LTD is a leading global provider of eLearning solutions, renowned for our commitment to innovation, customization, and exceptional learning…” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 15 | Indirect evidence | 7 contacts → | |||
“edgedVR offers a unique approach to integrating VR in the classroom for different learning and teaching styles.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 16 | Indirect evidence | 7 contacts → | |||
“Toast Interactive is the developer and publisher of Max Mustard - A Made for VR Platformer and Richie’s Plank Experience.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 17 | Strong evidence | 6 contacts → | |||
“We help students make more informed career decisions by exposing them to what a job is actually like through virtual reality experiences” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 18 | Partial evidence | 6 contacts → | |||
“Viewport is an industry leading extended reality and production company with an HQ studio in Perth, Western Australia.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 19 | Indirect evidence | 6 contacts → | |||
“In today's fast-evolving world, training and learning experiences need to be immersive, interactive, and inspiring.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 20 | Strong evidence | 5 contacts → | |||
“Smart Stone Technology is a leading EdTech solution provider with a focus on applying virtual reality (VR) and augmented reality (AR) technology in education.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 21 | Strong evidence | 4 contacts → | |||
“At VR Zone, we are dedicated to bringing the latest and most immersive virtual reality experiences to our clients.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 22 | Strong evidence | 3 contacts → | |||
“Virtually There Training creates activity based, experiential training using virtual and augmented reality to accelerate capability in your business.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 23 | Indirect evidence | 3 contacts → | |||
“xSpaces is an Australian-based company committed to providing a gateway into the metaverse for learning, collaboration, business, training and events.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
| 24 | Indirect evidence | 3 contacts → | |||
“Helping students bring their ideas to life is what we do.” Source: company website · checked Sep 7, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: virtual reality education companies. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names virtual reality education companies.
- Partial evidence
- Its own public description names part of virtual reality education companies, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name virtual reality education companies. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 24 of 113 virtual reality education companies based in Australia
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Virtual reality education companies based in Australia at a glance
As of Sep 7, 2026Companies by employee count
Freshness & accuracy
How recently the business emails on this list were verified
Email last verified
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among virtual reality education companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in Australia whose own description of what they do matches “virtual reality education companies”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names virtual reality education companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among virtual reality education companies, and records with no verified work email. Companies headquartered outside Australia are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 191 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 7, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names virtual reality education companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many virtual reality education companies are there based in Australia?
RevenueBase identified 113 virtual reality education companies headquartered in Australia as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Phoria, headquartered in Fitzroy, tops this list with the largest team on record.
Which city has the most virtual reality education companies?
Sydney leads with 23 headquartered companies, followed by Melbourne (13) and Adelaide (9).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 191 verified decision-maker contacts tracked across these 113 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 7, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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