Company lists · Data refreshed September 2026

Top 9 Video game localization companies based in Japan

RevenueBase identified 28 video game localization companies headquartered in Japan as of September 2026 and tracks 552 professional contacts across them, including 85 with verified work emails. Tokyo is the largest hub.

This list covers video game localization companies headquartered in Japan, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 14, 2026.

Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.

How to read this list HQ checked on every row RevenueBase Smart Search rating on every row Refreshed Sep 14, 2026 86% judged on-target in blind review
28Companies
552Contacts tracked
85Verified emails
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The 9 largest video game localization companies based in Japan

Ranked by team size
Top 9 of 28 video game localization companies based in Japan, ranked by team size, largest first. Data refreshed Sep 14, 2026. RevenueBase Smart Search rates how each company's information relates to video game localization companies: strong evidence (its own description names it), partial (names part of it), indirect (matched on the rest of its profile rather than the description shown). Click a contact count to view that company's people.
#CompanyRevenueBase Smart SearchHeadquartersEmployeesContacts
1Partial evidenceOsaka, JapanHQ checked Sep 14, 202651-200141 contacts →

Partial evidence

“Helping great games reach new audiences.”

Source: RevenueBase Database · checked Sep 14, 2026
2Indirect evidenceIidabashi, JapanHQ checked Sep 14, 202611-5081 contacts →

Indirect evidence

“Mantra is reshaping global entertainment by combining cutting-edge AI tools with expert human translators to deliver top-quality manga, light novels, and digital content to…”

Source: RevenueBase Database · checked Sep 14, 2026
3Strong evidenceOsaka, JapanHQ checked Sep 14, 2026n/a41 contacts →

Strong evidence

“Specialists in the spooky and strange, we offer localization, narrative, LQA, and VO for AA, and indie video games.(Very professional & not chaotic at all.)”

Source: RevenueBase Database · checked Sep 14, 2026
4Indirect evidence新宿区, JapanHQ checked Sep 14, 202651-20033 contacts →

Indirect evidence

Source: RevenueBase Database · checked Sep 14, 2026
5Indirect evidence豊島区, JapanHQ checked Sep 14, 202611-508 contacts →

Indirect evidence

Source: RevenueBase Database · checked Sep 14, 2026
6Partial evidenceOsaka, JapanHQ checked Sep 14, 20261-107 contacts →

Partial evidence

“We at DANGEN ENTERTAINMENT wear many hats, but our most important role is to help deliver a multitude of great games to as many gamers as possible.”

Source: RevenueBase Database · checked Sep 14, 2026
7Partial evidenceShinjuku, JapanHQ checked Sep 14, 20261-104 contacts →

Partial evidence

“Bonus Stage Loc spawned in 2019 as a result of an idea to help developers localize their games for the Japanese market in order to reach wider target audiences, and to make more…”

Source: RevenueBase Database · checked Sep 14, 2026
8Indirect evidenceChiyoda, JapanHQ checked Sep 14, 20261-102 contacts →

Indirect evidence

“Shinka Labs bridges the gaps between the gaming industry and technology unique to the Japanese market.”

Source: RevenueBase Database · checked Sep 14, 2026
9Strong evidenceTokyo, JapanHQ checked Sep 14, 20261-101 contacts →

Strong evidence

“During our many years spent honing our skills as translation experts on both titles and indie games, we developed our own special formula for a successful localization routine.”

Source: RevenueBase Database · checked Sep 14, 2026

Showing 9 of 28 video game localization companies based in Japan

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Video game localization companies based in Japan at a glance

As of Sep 14, 2026
15.4%Verified-email coverage
19.7Average contacts per company
1-10Median size (employees)
17.9%Largest-city concentration · Tokyo
Sep 14, 2026Page data refreshed

Companies by employee count

1-10
15
11-50
6
51-200
5
1,001-5,000
1
5,001-10,000
1

Email recency for this list is measured worldwide rather than for Japan, so it is reported there. Company counts and contact totals on this page are exact for Japan, over 28 companies.

How this list was built

Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among video game localization companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.

Source
The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
What qualifies
Companies headquartered in Japan whose own description of what they do matches “video game localization companies”. Matching reads each company's description, not its industry code or its name.
RevenueBase Smart Search
RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names video game localization companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
What we exclude
Companies whose own description does not clearly place them among video game localization companies, and records with no verified work email. Companies headquartered outside Japan are excluded even when they keep an office there.
Match quality
In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
Ranking
Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
Verification
Every listed company carries at least one verified work email, 85 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
Refresh
This page's figures were pulled from the company graph on September 14, 2026. Lists refresh periodically as the graph is re-checked.
Corrections
Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.

Frequently asked

What is RevenueBase Smart Search?

RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names video game localization companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.

How many video game localization companies are there based in Japan?

RevenueBase identified 28 video game localization companies headquartered in Japan as of September 2026, matched on each company's own description of what it does rather than its industry code.

What is the largest company on this list?

Active Gaming Media, headquartered in Osaka, tops this list with the largest team on record.

Which city has the most video game localization companies?

Tokyo leads with 5 headquartered companies, followed by Osaka (3) and Jing (2).

How do I get contact information for these companies?

A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 85 verified decision-maker contacts tracked across these 28 companies.

How current is this list?

The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 14, 2026.

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About this data

RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.