Company lists · Data refreshed September 2026

Top 12 Video game localization companies based in Italy

RevenueBase identified 33 video game localization companies headquartered in Italy as of September 2026 and tracks 271 professional contacts across them, including 44 with verified work emails and 15 with mobile numbers. Rome is the largest hub.

This list covers video game localization companies headquartered in Italy, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 7, 2026.

Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.

How to read this list HQ checked on every row RevenueBase Smart Search rating on every row Refreshed Sep 7, 2026 86% judged on-target in blind review
33Companies
271Contacts tracked
44Verified emails
15Mobile numbers
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The 12 largest video game localization companies based in Italy

Ranked by team size
Top 12 of 33 video game localization companies based in Italy, ranked by team size, largest first. Data refreshed Sep 7, 2026. RevenueBase Smart Search rates how each company's information relates to video game localization companies: strong evidence (its own description names it), partial (names part of it), indirect (matched on the rest of its profile rather than the description shown). Click a contact count to view that company's people.
#CompanyRevenueBase Smart SearchHeadquartersEmployeesContacts
1Strong evidenceMilan, ItalyHQ checked Sep 7, 2026n/a44 contacts →

“Molok is a multilingual game-and-movie localization and audio-production company based in Milan, Italy.”

Source: company website · checked Sep 7, 2026
2Partial evidenceGenoa, ItalyHQ checked Sep 7, 202611-5023 contacts →

“Established in 1997, Novilinguists Srl is a well ranked multilingual localization company on the international arena.”

Source: company website · checked Sep 7, 2026
3Indirect evidenceCinisello Balsamo, ItalyHQ checked Sep 7, 202651-20022 contacts →

“Binari Sonori was founded in 1994, at the dawn of the new media age, to offer translation and audio services to developers and publishers looking to distribute digital content on…”

Source: company website · checked Sep 7, 2026
4Strong evidenceFerrara, ItalyHQ checked Sep 7, 20261-1021 contacts →

“TEAM OF PROFESSIONAL TRANSLATORS SPECIALISED IN VIDEO GAMES, BOARD GAMES AND COMICS We are true nerds, a team of language geeks specialised in translating video games, board games…”

Source: company website · checked Sep 7, 2026
5Indirect evidenceMilan, ItalyHQ checked Sep 7, 20261-1018 contacts →

“It doesn’t matter how technical or catchy or cheeky you want your texts to be… Go to the next level, conquer international audiences and keep your users engaged every single…”

Source: company website · checked Sep 7, 2026
6Indirect evidenceMilano, ItalyHQ checked Sep 7, 20261-1012 contacts →

“Maneki Commando is an Italian videogame translation team.”

Source: company website · checked Sep 7, 2026
7Partial evidenceMilano, ItalyHQ checked Sep 7, 202611-5010 contacts →

“Audio and localization services”

Source: company website · checked Sep 7, 2026
8Indirect evidenceMolfetta, ItalyHQ checked Sep 7, 202611-508 contacts →

“1Stop Translations specialises in Gaming localisation in 100 languages.”

Source: company website · checked Sep 7, 2026
9Partial evidenceGiovinazzo, ItalyHQ checked Sep 7, 202611-507 contacts →

“Clever Translations is a Translation and Localization company specialised in the iGaming field for the B2B market.”

Source: company website · checked Sep 7, 2026
10Partial evidencePescara, ItalyHQ checked Sep 7, 202611-506 contacts →

“LCP Localizations is a collective of selected localizers, language experts, and gamers.”

Source: company website · checked Sep 7, 2026
11Partial evidenceRome, ItalyHQ checked Sep 7, 20261-105 contacts →

Localization company set in 2001 operating in Italy”

Source: company website · checked Sep 7, 2026
12Partial evidenceMilano, ItalyHQ checked Sep 7, 20261-101 contacts →

“MonkeyDoor is a company specialized in translation and localization in several languages, including Russian, German, Italian, French, Spanish and English, and it works on indie…”

Source: company website · checked Sep 7, 2026

Showing 12 of 33 video game localization companies based in Italy

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Video game localization companies based in Italy at a glance

As of Sep 7, 2026
16.2%Verified-email coverage
5.5%Mobile-number coverage
8.2Average contacts per company
1-10Median size (employees)
21.2%Largest-city concentration · Rome
Sep 7, 2026Page data refreshed

Companies by employee count

1-10
23
11-50
9
51-200
1

Freshness & accuracy

How recently the business emails on this list were verified

Email last verified

How this list was built

Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among video game localization companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.

Source
The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
What qualifies
Companies headquartered in Italy whose own description of what they do matches “video game localization companies”. Matching reads each company's description, not its industry code or its name.
RevenueBase Smart Search
RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names video game localization companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
What we exclude
Companies whose own description does not clearly place them among video game localization companies, and records with no verified work email. Companies headquartered outside Italy are excluded even when they keep an office there.
Match quality
In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
Ranking
Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
Verification
Every listed company carries at least one verified work email, 44 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
Refresh
This page's figures were pulled from the company graph on September 7, 2026. Lists refresh periodically as the graph is re-checked.
Corrections
Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.

Frequently asked

What is RevenueBase Smart Search?

RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names video game localization companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.

How many video game localization companies are there based in Italy?

RevenueBase identified 33 video game localization companies headquartered in Italy as of September 2026, matched on each company's own description of what it does rather than its industry code.

What is the largest company on this list?

Molok Studios, headquartered in Milan, tops this list with the largest team on record.

Which city has the most video game localization companies?

Rome leads with 7 headquartered companies, followed by Milan (4) and Milano (3).

How do I get contact information for these companies?

A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 44 verified decision-maker contacts tracked across these 33 companies.

How current is this list?

The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 7, 2026.

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About this data

RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.