Company lists · Data refreshed September 2026
Top 25 Gaming media networks based in the United States
RevenueBase identified 326 gaming media networks headquartered in the United States as of September 2026 and tracks 17,076 professional contacts across them, including 1,406 with verified work emails. Los Angeles is the largest hub.
This list covers gaming media networks headquartered in the United States, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 19, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest gaming media networks based in the United States
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 1,612 contacts → | ||||
Indirect evidence “Razer™ is the world’s leading lifestyle brand for gamers.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 2 | 656 contacts → | ||||
Partial evidence “IGN Entertainment is one of the leading Internet media portfolios focused on video games and entertainment.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 3 | 602 contacts → | ||||
Partial evidence “TMB (Trusted Media Brands) is the community-driven entertainment company engaging more than 250 million consumers worldwide across streaming TV, social media, web and print.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 4 | 392 contacts → | ||||
Indirect evidence “Iplay is a globally recognized leader in the distribution of interactive game entertainment.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 5 | 294 contacts → | ||||
Indirect evidence “Machinima is the premier provider of digital content at the intersection of gamer entertainment and culture.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 6 | 124 contacts → | ||||
Indirect evidence “At WePlay Studios, we are at the forefront of shaping the future of entertainment through dynamic content production.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 7 | 105 contacts → | ||||
Indirect evidence “We find the world's best games and connect them to new audiences, on all platforms.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 8 | 95 contacts → | ||||
Indirect evidence “SportsGrid, Inc.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 9 | 93 contacts → | ||||
Partial evidence “Your go-to destination for gaming news, reviews, and everything in between.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 10 | 78 contacts → | ||||
Partial evidence “Medal helps millions of ordinary gamers capture, manage, and share their best gaming moments every day.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 11 | 76 contacts → | ||||
Partial evidence “We create and distribute gaming content, primarily online, to millions of readers worldwide.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 12 | 51 contacts → | ||||
Indirect evidence “Forged in competition and content, Tribe has matured into an all-in-one creative powerhouse.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 13 | 51 contacts → | ||||
Strong evidence “XSET is a gaming lifestyle media brand driving digital culture forward.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 14 | 49 contacts → | ||||
Indirect evidence “Founded in 2006, Curse is a global multimedia and technology company dedicated to delivering the tools and expertise with editorial, video/live streams, databases, wikis, forums…” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 15 | 47 contacts → | ||||
Partial evidence “Fanbyte is a digital media company comprised of gamers, geeks and enthusiasts from all walks of life.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 16 | 26 contacts → | ||||
Indirect evidence “ESTV is the first worldwide 24/7 live linear and AVOD esports channel available everywhere.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 17 | 26 contacts → | ||||
Partial evidence “3BD owns the intersection of gaming culture and digital entertainment.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 18 | 21 contacts → | ||||
Partial evidence “TechRaptor is a gaming website that covers topics around video games and tabletop games for gamers.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 19 | 20 contacts → | ||||
Partial evidence “Lineup Media Group (LMG) is a diversified holding company founded on the belief that how people spend their time matters.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 20 | 20 contacts → | ||||
Partial evidence “TheGameHaus.com The Game Haus is a web-based sports and esports media startup out of Cincinnati, OH.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 21 | 19 contacts → | ||||
Partial evidence “Founded in 2011, SoaR Gaming is one of the internet’s first gaming and online culture brands.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 22 | 17 contacts → | ||||
Indirect evidence “Follow us for exclusive insights, breaking news, reviews, features, event invitations, and more.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 23 | 17 contacts → | ||||
Indirect evidence “Prima Games is the world’s leading publisher of strategy content for PC, mobile, and console video games.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 24 | 17 contacts → | ||||
Indirect evidence “NoobFeed is your most up to date source for video game news, rumors and latest offers.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 25 | 16 contacts → | ||||
Partial evidence “The cultural intelligence platform for brands that want to connect authentically with multicultural Gen Z gaming and creator communities.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: gaming media networks. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names gaming media networks.
- Partial evidence
- Its own public description names part of gaming media networks, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name gaming media networks. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 326 gaming media networks based in the United States
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Gaming media networks based in the United States at a glance
As of Sep 19, 2026Companies by employee count
Email recency for this list is measured worldwide rather than for United States, so it is reported there. Company counts and contact totals on this page are exact for United States, over 326 companies.
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among gaming media networks, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in the United States whose own description of what they do matches “gaming media networks”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names gaming media networks), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among gaming media networks, and records with no verified work email. Companies headquartered outside United States are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 1,406 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 19, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Gaming media networks by metro
- Gaming media networks in Los Angeles26
- Gaming media networks in New York25
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names gaming media networks, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many gaming media networks are there based in the United States?
RevenueBase identified 326 gaming media networks headquartered in the United States as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
RAZER, headquartered in Irvine, tops this list with the largest team on record.
Which city has the most gaming media networks?
Los Angeles leads with 26 headquartered companies, followed by New York (25) and Austin (13).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 1,406 verified decision-maker contacts tracked across these 326 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 19, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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