Company lists · Data refreshed September 2026
Top 25 Gaming media networks worldwide
RevenueBase identified 1,740 gaming media networks worldwide as of September 2026 and tracks 28,836 professional contacts across them, including 3,739 with verified work emails. The United States is the largest market and London the largest hub.
This list covers gaming media networks worldwide, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 19, 2026. Country and city lists for gaming media networks follow the table.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest gaming media networks worldwide
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 2,272 contacts → | ||||
Indirect evidence “Webedia is one of the world's leading players in online entertainment.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 2 | 1,612 contacts → | ||||
Indirect evidence “Razer™ is the world’s leading lifestyle brand for gamers.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 3 | 1,082 contacts → | ||||
Strong evidence “Better Collective is a digital sports media group operating a House of Brands of digital sports media, sports betting media and esports & gaming communities.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 4 | 656 contacts → | ||||
Partial evidence “IGN Entertainment is one of the leading Internet media portfolios focused on video games and entertainment.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 5 | 602 contacts → | ||||
Partial evidence “TMB (Trusted Media Brands) is the community-driven entertainment company engaging more than 250 million consumers worldwide across streaming TV, social media, web and print.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 6 | 392 contacts → | ||||
Indirect evidence “Iplay is a globally recognized leader in the distribution of interactive game entertainment.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 7 | 294 contacts → | ||||
Indirect evidence “Machinima is the premier provider of digital content at the intersection of gamer entertainment and culture.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 8 | 238 contacts → | ||||
Partial evidence “Gamer Network publishes a range of video games websites including Eurogamer.net, the world's leading independent video games website with local editions in ten European languages.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 9 | 223 contacts → | ||||
Partial evidence “GameRant launched as an online gaming publication in 2009 and has since entrenched itself as an essential authority in video game news and gaming culture.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 10 | 201 contacts → | ||||
Strong evidence “North Star Network is a digital media group, specialised in covering sports and gaming on a global scale.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 11 | 141 contacts → | ||||
Indirect evidence “9GAG makes content and videos viral.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 12 | 133 contacts → | ||||
Partial evidence “Founded in 2015, Sandbox Network, Inc.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 13 | 124 contacts → | ||||
Indirect evidence “At WePlay Studios, we are at the forefront of shaping the future of entertainment through dynamic content production.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 14 | 114 contacts → | ||||
Indirect evidence “A NZN é um coletivo digital que engaja comunidades.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 15 | 112 contacts → | ||||
Partial evidence “Innova promotes computer and mobile games, as well as supports web services along with a news and gaming portal.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 16 | 105 contacts → | ||||
Indirect evidence “We find the world's best games and connect them to new audiences, on all platforms.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 17 | 95 contacts → | ||||
Indirect evidence “Theogames was born with a single mission: to create first class content targeted at gamers.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 18 | 95 contacts → | ||||
Indirect evidence “SportsGrid, Inc.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 19 | 93 contacts → | ||||
Partial evidence “Your go-to destination for gaming news, reviews, and everything in between.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 20 | 92 contacts → | ||||
Partial evidence “The multi-platform sports network, connecting content owners and audiences!” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 21 | 91 contacts → | ||||
Strong evidence “Enthusiast Gaming (TSX.V: EGLX)(OTCQB: ENGMF)(FSE: 2AV) is a media and entertainment company that builds tools, platforms, and experiences gamers rely on around the games they…” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 22 | 90 contacts → | ||||
Strong evidence “GAMURS Group is the leading esports media network and a growing contender in the entertainment space.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 23 | 78 contacts → | ||||
Partial evidence “Medal helps millions of ordinary gamers capture, manage, and share their best gaming moments every day.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 24 | 77 contacts → | ||||
Indirect evidence “We Entertain, Empower and Inspire.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
| 25 | 77 contacts → | ||||
Strong evidence “Dunia Games is a gaming media which provides the latest news of video games, pop culture, and technology, that also acts as a payment gateway in Indonesia.” Source: RevenueBase Database · checked Sep 19, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: gaming media networks. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names gaming media networks.
- Partial evidence
- Its own public description names part of gaming media networks, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name gaming media networks. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 1,740 gaming media networks worldwide
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Gaming media networks worldwide at a glance
As of Sep 19, 2026Companies by employee count
Email recency is reported on each country list linked below.
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among gaming media networks, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- Coverage
- Every country. Country and city lists for gaming media networks are linked below.
- What qualifies
- Companies worldwide whose own description of what they do matches “gaming media networks”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names gaming media networks), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among gaming media networks, and records with no verified work email.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 3,739 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 19, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Gaming media networks by location
4 lists · largest firstEvery Gaming media networks list RevenueBase publishes, by country and city. Counts are matching companies in each list as of its own refresh date.
Countries
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names gaming media networks, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many gaming media networks are there worldwide?
RevenueBase identified 1,740 gaming media networks worldwide as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Webedia, headquartered in Worldwide, tops this list with the largest team on record.
Which country has the most gaming media networks?
The United States leads with 326 companies, followed by the United Kingdom (93) and Brazil (61). Every gaming media networks list by country and city is linked on this page.
Which city has the most gaming media networks?
London leads with 33 headquartered companies, followed by Sao Paulo (27) and Los Angeles (26).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 3,739 verified decision-maker contacts tracked across these 1,740 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 19, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.