Company lists · Data refreshed September 2026
Top 21 Gamification software companies based in Canada
RevenueBase identified 52 gamification software companies headquartered in Canada as of September 2026 and tracks 208 professional contacts across them, including 72 with verified work emails and 21 with mobile numbers. Montreal is the largest hub.
This list covers gamification software companies headquartered in Canada, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, how directly it supports the match, and when it was last checked. Data refreshed September 3, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase SmartSearch, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 21 largest gamification software companies based in Canada
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 26 | ||||
“At Affordance, we create smart games for education and business.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 2 | 25 | ||||
“Astrolabe Interactive is an independent game design studio based in Montreal, Canada.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 3 | Sticky Brain StudiosIndirect evidence | 9 | |||
“Sticky Brain Studios creates delightfully crafted experiences by happy people.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 4 | Ululab INCIndirect evidence | 7 | |||
“Ululab exists with the sole purpose of finding what’s fun in learning and making video games out of it.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 5 | 6 | ||||
“eLearningLair is a digital media company that specializes in custom learning solutions.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 6 | Social ScavengerIndirect evidence | 6 | |||
“Social Scavenger is a mobile engagement platform used to engage groups virtually or in person.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 7 | 6 | ||||
“Making the jam to our players' peanut butter” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 8 | 5 | ||||
“Innovating the User Adoption Experience Fivel Systems innovates the user learning experience by combining Social Behaviour, Brain Science and Intrinsic Motivation in a unique and…” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 9 | Think Partners IncorporatedIndirect evidence | 4 | |||
“Think Partners is an established interactive digital media company with unparalleled creative ideas, strong technical capabilities and brilliant service.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 10 | 4 | ||||
“Our mission is to maximize your experience!” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 11 | LaunchfireIndirect evidence | 4 | |||
“What’s a Launchfire?” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 12 | 4 | ||||
“Inovative solutions in training using business games and business simulations.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 13 | 3 | ||||
“We have world class digital team building games and experiences.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 14 | 3 | ||||
“Game development for corps, NGOs, schools, libraries, and museums; leveraging games for ID, education, PD, and training.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 15 | 2 | ||||
“Gain more customers and more insight with Hypersurge®, a gamification service that connects users with brands through play.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 16 | 2 | ||||
“nGUVU offers an employee engagement platform for contact centers.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 17 | RTCXPartial evidence | 2 | |||
“RTCX lancera en 2026 la toute première plateforme de gamification dédiée à la relation clients et les comportements de consommation de milliers de français.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 18 | 2 | ||||
“Engamio is a SaaS platform that helps marketing & community managers to engage their customers/members through branded gamified activations.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 19 | Kidsbanner GamesIndirect evidence | 2 | |||
“We’re a team of people that want to create something we would be proud to share with our loved ones.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 20 | 1 | ||||
“Northern World Entertainment Software Inc (NWES) was founded in 2012 with the ambition to develop socially useful interactive content, website, mobile applications, and video…” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
| 21 | NowfantasyPartial evidence | 1 | |||
“NowFantasy elevates the digital presence of sports teams, leagues, and companies through app development, gamification, and in-depth statistics.” Source: company website · checked Sep 3, 2026Thanks. The Data Team will review it. | |||||
Showing 21 of 52 gamification software companies based in Canada
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Gamification software companies based in Canada at a glance
As of Sep 3, 2026Companies by employee count
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among gamification software companies, so some rows will be adjacent to the category rather than pure plays. The description and evidence rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase SmartSearch, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in Canada whose own description of what they do matches “gamification software companies”. Matching reads each company's description, not its industry code or its name.
- What we exclude
- Companies whose own description does not clearly place them among gamification software companies, and records with no verified work email. Companies headquartered outside Canada are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and an evidence rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 72 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 3, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Frequently asked
How many gamification software companies are there based in Canada?
RevenueBase identified 52 gamification software companies headquartered in Canada as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Affordance Studio, headquartered in Montreal, tops this list with the largest team on record.
Which city has the most gamification software companies?
Montreal leads with 13 headquartered companies, followed by Toronto (13) and Vancouver (6).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 72 verified decision-maker contacts tracked across these 52 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 3, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase SmartSearch, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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