Company lists · Data refreshed September 2026
Top 25 Gamification platforms based in India
RevenueBase identified 386 gamification platforms headquartered in India as of September 2026 and tracks 5,147 professional contacts across them, including 1,274 with verified work emails. Bangalore is the largest hub.
This list covers gamification platforms headquartered in India, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 28, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest gamification platforms based in India
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 939 contacts → | ||||
Indirect evidence “Junglee Games is part of Flutter Entertainment, the world’s leading iGaming and sports entertainment group listed on the New York Stock Exchange (NYSE: FLUT).” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 2 | 546 contacts → | ||||
Indirect evidence “We are one of India's oldest online skill-gaming companies that develop and operate zeal-driven applications for online gaming enthusiasts.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 3 | 369 contacts → | ||||
Indirect evidence “At Gameberry Labs, we are building the next-gen social games that aim at bringing people closer.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 4 | 257 contacts → | ||||
Indirect evidence “It’s fun to learn to play the piano, to learn to play basketball, to learn to swim.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 5 | 154 contacts → | ||||
Indirect evidence “We are Moonfrog Labs, founded by experienced game developers committed to radicalize mobile gaming and bringing engaging entertainment to everyone.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 6 | 122 contacts → | ||||
Indirect evidence “Zapak Digital Entertainment Ltd.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 7 | 104 contacts → | ||||
Partial evidence “Gamezop is a plug-and-play platform that any app or website can integrate to bring casual gaming for its users.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 8 | 97 contacts → | ||||
Indirect evidence “At Real11, we are redefining the gaming experience by bringing skill-based entertainment to everyone, completely free.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 9 | 55 contacts → | ||||
Partial evidence “QuoDeck is a B2B SaaS Digital Learning and Engagement Platform that enables organizations to use interactivity and games to engage audiences such as employees, value chain and gig…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 10 | 45 contacts → | ||||
Partial evidence “Our Vision To be the most enriching and go-to gaming platform for the 350 Million+ Indian gamers and 2 Billion+ Global gamers.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 11 | 44 contacts → | ||||
Partial evidence “BeBetta is a first-of-its-kind gamified platform designed for gamers who crave excitement, engagement, and real-world rewards.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 12 | 43 contacts → | ||||
Indirect evidence “ABOUT US Hey there, welcome to Totality Corp!” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 13 | 41 contacts → | ||||
Indirect evidence “Finding gaming tournaments isn’t enough for gamers.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 14 | 36 contacts → | ||||
Partial evidence “Ancora helps organisations drive business growth and workforce productivity through incentive automation & gamification.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 15 | 35 contacts → | ||||
Indirect evidence “We turn corporate training into real-world practice.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 16 | 33 contacts → | ||||
Indirect evidence “Navitus Technologies is an innovative eLearning and enterprise technology company focused on delivering integrated, scalable, and high-impact digital solutions for organizations…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 17 | 30 contacts → | ||||
Indirect evidence “Antiz partners with the Enterprise in transforming Learning using Gamified & Immersive Learning solutions.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 18 | 29 contacts → | ||||
Indirect evidence “You can never surpass the thrill of online games.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 19 | 27 contacts → | ||||
Partial evidence “KickCash- India's First Rewarded UA Platform We have been in the industry for more than 5 years collaborating with several gaming clients across all the genres like: Casual, Hyper…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 20 | 26 contacts → | ||||
Indirect evidence “With Hobby Tribe, pursue your favourite Hobbies in a new gamified way Any Time, Any Place and for FREE while also winning exciting prizes EVERY WEEK!” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 21 | 26 contacts → | ||||
Indirect evidence “We, here at ETL, are a team of dedicated individuals working towards a common goal of making learning fun and addictive by building software solutions for individual as well as…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 22 | 26 contacts → | ||||
Indirect evidence “The most trusted crypto game since 2018.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 23 | 26 contacts → | ||||
Indirect evidence “FOG - Future of Gaming is reinventing physical play with cutting-edge arcade and group games.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 24 | 25 contacts → | ||||
Indirect evidence “Hubble is the rewards company for consumer apps, giving them all they need to launch, run, and improve their users' rewards experience.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 25 | 24 contacts → | ||||
Indirect evidence “Tired of boring E-learning modules?” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: gamification platforms. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names gamification platforms.
- Partial evidence
- Its own public description names part of gamification platforms, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name gamification platforms. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 386 gamification platforms based in India
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Gamification platforms based in India at a glance
As of Sep 28, 2026Companies by employee count
Email recency for this list is measured worldwide rather than for India, so it is reported there. Company counts and contact totals on this page are exact for India, over 386 companies.
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among gamification platforms, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in India whose own description of what they do matches “gamification platforms”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names gamification platforms), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among gamification platforms, and records with no verified work email. Companies headquartered outside India are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 1,274 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 28, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Gamification platforms by metro
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names gamification platforms, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many gamification platforms are there based in India?
RevenueBase identified 386 gamification platforms headquartered in India as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Junglee Games, headquartered in Gurgaon New Delhi, tops this list with the largest team on record.
Which city has the most gamification platforms?
Bangalore leads with 60 headquartered companies, followed by Mumbai (45) and Bengaluru (32).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 1,274 verified decision-maker contacts tracked across these 386 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 28, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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