Company lists · Data refreshed September 2026
Top 25 Gamification platforms based in France
RevenueBase identified 263 gamification platforms headquartered in France as of September 2026 and tracks 1,484 professional contacts across them, including 380 with verified work emails. Paris is the largest hub.
This list covers gamification platforms headquartered in France, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 28, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest gamification platforms based in France
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 54 contacts → | ||||
Indirect evidence “Transformez l’engagement en data, la data en performance.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 2 | 38 contacts → | ||||
Partial evidence “Digital Gamification & Experience Design Studio.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 3 | 37 contacts → | ||||
Partial evidence “Depuis plus de 35 ans, Arsenal accompagne les acteurs du retail et propose des solutions de gamification omnicanales pour répondre aux enjeux suivants - Trafic Magasin &…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 4 | 37 contacts → | ||||
Indirect evidence “EGREEN a pour objectif de motiver les occupants à réduire leur consommation énergétique de manière ludique, sociale et incitative.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 5 | 33 contacts → | ||||
Indirect evidence “Teach Up is an innovative educational technology company.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 6 | 30 contacts → | ||||
Indirect evidence “Serious Factory differentiates itself in the professional training market by offering educational solutions based on the idea of Immersive Learning.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 7 | 30 contacts → | ||||
Indirect evidence “Depuis 10 ans, Collock crée et déploie des jeux pour les entreprises.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 8 | 28 contacts → | ||||
Indirect evidence “Kimple est une solution innovante dédiée à la création de jeux concours pour booster vos campagnes marketing digitales.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 9 | 28 contacts → | ||||
Indirect evidence “Nous créons, depuis 2008, des jeux team building adaptés à toutes les entreprises et leurs demandes.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 10 | 27 contacts → | ||||
Indirect evidence “Easily personalize and gamify your digital promotions, at scale, with an innovative offer design that delights customers and guarantees profitability” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 11 | 26 contacts → | ||||
Indirect evidence “Join the dojo!” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 12 | 24 contacts → | ||||
Indirect evidence “Objow, la plateforme d'incentive tout-en-un pour animer, motiver, et récompenser vos équipes internes, vos partenaires commerciaux et les salariés de vos partenaires.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 13 | 22 contacts → | ||||
Indirect evidence “Pinpin Team is a game development studio based in Paris and developing casual, mobile and social games.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 14 | 20 contacts → | ||||
Indirect evidence “Spécialiste de l’apprentissage expérientiel en digital, Nathan Compétences Professionnelles & Daesign proposent un catalogue étendu de modules e-learning multimodaux, immersifs et…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 15 | 20 contacts → | ||||
Indirect evidence “Kylii provides immersive experiences and interactive play spaces for children, teens, and adults.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 16 | 19 contacts → | ||||
Indirect evidence “Faites décoller vos indicateurs marketing avec des jeux par QR code” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 17 | 19 contacts → | ||||
Partial evidence “Mediastay enables brands, media, and retailers to engage with over 25 million people through its casual gaming platform, Games Passport.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 18 | 18 contacts → | ||||
Indirect evidence “Ludicius, the Pioneer of Serious Games Since 2002 We turn educational content into highly engaging experiences-with a generous dose of fun!” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 19 | 17 contacts → | ||||
Partial evidence “Fastory is the fan engagement platform powering next-gen marketing experiences for sports, entertainment, and brands.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 20 | 15 contacts → | ||||
Indirect evidence “Baludik est une solution qui allie la mobilité, le jeu et le numérique pour proposer des expériences de visite innovantes et décalées.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 21 | 15 contacts → | ||||
Indirect evidence “We use cognitive science and creative design to bring unforgettable games and gamified experiences, to everyone, everywhere.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 22 | 13 contacts → | ||||
Indirect evidence “FreemiumPlay, c’est LA solution cadeau qui réunit les meilleures plateformes payantes de culture et divertissements numériques qu'on utilise au quotidien!” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 23 | 11 contacts → | ||||
Indirect evidence “Tomorrow’s leading retailers and brands will be community-led.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 24 | 10 contacts → | ||||
Indirect evidence “Avec la solution de formation MOBITEACH, dynamisez vos animations en salle et/ou à distance et réveillez la modalité synchrone de vos dispositifs d'apprentissage.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 25 | 10 contacts → | ||||
Indirect evidence “Mocli met le jeu au service de l'expérience client dans les lieux d'accueil et lors d'événements.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: gamification platforms. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names gamification platforms.
- Partial evidence
- Its own public description names part of gamification platforms, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name gamification platforms. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 263 gamification platforms based in France
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Gamification platforms based in France at a glance
As of Sep 28, 2026Companies by employee count
Email recency for this list is measured worldwide rather than for France, so it is reported there. Company counts and contact totals on this page are exact for France, over 263 companies.
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among gamification platforms, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in France whose own description of what they do matches “gamification platforms”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names gamification platforms), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among gamification platforms, and records with no verified work email. Companies headquartered outside France are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 380 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 28, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Gamification platforms by metro
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names gamification platforms, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many gamification platforms are there based in France?
RevenueBase identified 263 gamification platforms headquartered in France as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Adictiz, headquartered in Lille, tops this list with the largest team on record.
Which city has the most gamification platforms?
Paris leads with 90 headquartered companies, followed by Lyon (14) and Lille (9).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 380 verified decision-maker contacts tracked across these 263 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 28, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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