Company lists · Data refreshed September 2026

Top 25 Vr sports simulation companies based in the United States

RevenueBase identified 69 vr sports simulation companies headquartered in the United States as of September 2026 and tracks 874 professional contacts across them, including 258 with verified work emails. Austin is the largest hub.

This list covers vr sports simulation companies headquartered in the United States, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 22, 2026.

Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.

How to read this list HQ checked on every row RevenueBase Smart Search rating on every row Refreshed Sep 22, 2026 86% judged on-target in blind review
69Companies
874Contacts tracked
258Verified emails
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The 25 largest vr sports simulation companies based in the United States

Ranked by team size
Top 25 of 69 vr sports simulation companies based in the United States, ranked by team size, largest first. Data refreshed Sep 22, 2026. RevenueBase Smart Search rates how each company's information relates to vr sports simulation companies: strong evidence (its own description names it), partial (names part of it), indirect (matched on the rest of its profile rather than the description shown). Click a contact count to view that company's people.
#CompanyRevenueBase Smart SearchHeadquartersEmployeesContacts
1Partial evidenceChelmsford, MA, United StatesHQ checked Sep 22, 202651-200168 contacts →

Partial evidence

“The world leader in the online racing simulation and gaming market, iRacing was founded in 2003 by Dave Kaemmer, co-founder of Papyrus Design Group, and John Henry, principal…”

Source: RevenueBase Database · checked Sep 22, 2026
2Partial evidenceAustin, TX, United StatesHQ checked Sep 22, 202611-5082 contacts →

Partial evidence

“The ultimate VR Golf experience and the official VR Golf game of the PGA TOUR!”

Source: RevenueBase Database · checked Sep 22, 2026
3Indirect evidenceCenterville, UT, United StatesHQ checked Sep 22, 202651-20059 contacts →

Indirect evidence

“TruGolf is a golf technology company committed to making golf, easy.”

Source: RevenueBase Database · checked Sep 22, 2026
4Partial evidenceAustin, TX, United StatesHQ checked Sep 22, 202651-20059 contacts →

Partial evidence

“WIN Reality is the leader in VR, AI, and connected-field technology for baseball and softball.”

Source: RevenueBase Database · checked Sep 22, 2026
5Partial evidenceSan Francisco, CA, United StatesHQ checked Sep 22, 202611-5050 contacts →

Partial evidence

“Gym Class is the top rated experience on Meta Quest and top sports game.”

Source: RevenueBase Database · checked Sep 22, 2026
6Partial evidenceMiami, CA, United StatesHQ checked Sep 22, 202611-5040 contacts →

Partial evidence

“StatusPRO is an entertainment and sports technology company that combines emerging technologies and AI to create first-person sports experiences and products that are making…”

Source: RevenueBase Database · checked Sep 22, 2026
7Indirect evidenceSalt Lake City, UT, United StatesHQ checked Sep 22, 202611-5025 contacts →

Indirect evidence

Source: RevenueBase Database · checked Sep 22, 2026
8Indirect evidenceSan Fransisco, CA, United StatesHQ checked Sep 22, 202651-20024 contacts →

Indirect evidence

“Founded in 2020, Thirdverse, Co, Ltd is a virtual reality game development, distribution and management company paving the path to the metaverse with two studios in Japan and the…”

Source: RevenueBase Database · checked Sep 22, 2026
9Partial evidenceSeattle, WA, United StatesHQ checked Sep 22, 202611-5022 contacts →

Partial evidence

“BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem.”

Source: RevenueBase Database · checked Sep 22, 2026
10Indirect evidenceDallas, TX, United StatesHQ checked Sep 22, 20261-1016 contacts →

Indirect evidence

“Ace unlocks the thrill of shooting for everyone.”

Source: RevenueBase Database · checked Sep 22, 2026
11Partial evidenceSeattle, WA, United StatesHQ checked Sep 22, 202611-5013 contacts →

Partial evidence

“Endeavor One® develops VR titles with a focus on cutting edge technology and experiential gameplay.”

Source: RevenueBase Database · checked Sep 22, 2026
12Partial evidenceLos Angeles, CA, United StatesHQ checked Sep 22, 202611-5011 contacts →

Partial evidence

“SkyTechSport specializes in cutting-edge sports and fitness simulators that combine virtual reality and advanced robotics to deliver unmatched training and entertainment…”

Source: RevenueBase Database · checked Sep 22, 2026
13Strong evidenceSan Francisco, CA, United StatesHQ checked Sep 22, 202611-509 contacts →

Strong evidence

“NeuroTrainer is the leading VR Brain Training system for high school, college and youth sports.”

Source: RevenueBase Database · checked Sep 22, 2026
14Partial evidenceSeattle, WA, United StatesHQ checked Sep 22, 202611-508 contacts →

Partial evidence

“REPS is a revolutionary sports training platform that leverages cognitive science and the immersive power of virtual reality to allow athletes to accumulate 100’s and of extra…”

Source: RevenueBase Database · checked Sep 22, 2026
15Partial evidenceRemote, United StatesHQ checked Sep 22, 20261-106 contacts →

Partial evidence

“Mystic Interactive is an independent game development studio that specializes in immersive, high-quality VR titles.”

Source: RevenueBase Database · checked Sep 22, 2026
16Partial evidenceAustin, TX, United StatesHQ checked Sep 22, 202611-505 contacts →

Partial evidence

“Totally Baseball (VR)- NITRO SANDBOX (AR)- TIFFS TREATS AR (Mobile-brand)- NBA ALL STAR VR CHALLENGE (Installation)”

Source: RevenueBase Database · checked Sep 22, 2026
17Partial evidenceCambridge, MA, United StatesHQ checked Sep 22, 20261-105 contacts →

Partial evidence

“VirZOOM creates thrilling VR experiences powered by you.”

Source: RevenueBase Database · checked Sep 22, 2026
18Indirect evidenceDallas, TX, United StatesHQ checked Sep 22, 20261-105 contacts →

Indirect evidence

“We are uVR, a virtual reality software development studio specializing in games, business and education applications.”

Source: RevenueBase Database · checked Sep 22, 2026
19Partial evidenceSausalito, CA, United StatesHQ checked Sep 22, 20261-105 contacts →

Partial evidence

“Ethereal Matter connects the virtual world to the physical, creating full-body, interactive, immersive fitness and sport for all.”

Source: RevenueBase Database · checked Sep 22, 2026
20Partial evidenceColumbia, MO, United StatesHQ checked Sep 22, 20261-104 contacts →

Partial evidence

“Founded in 2016 and headquartered in Colorado Springs, CO, Sports Virtual Training Systems, Inc.(SportsVTS) is revolutionizing the world of sports training with its proprietary…”

Source: RevenueBase Database · checked Sep 22, 2026
21Partial evidenceLancaster, PA, United StatesHQ checked Sep 22, 20261-104 contacts →

Partial evidence

VR wizardry based out of Lancaster, PA.”

Source: RevenueBase Database · checked Sep 22, 2026
22Indirect evidenceOrlando, FL, United StatesHQ checked Sep 22, 202611-504 contacts →

Indirect evidence

“We are building ground breaking technology stacks for virtual reality with an emphasis on competitive, immersive, and online gaming.”

Source: RevenueBase Database · checked Sep 22, 2026
23Partial evidenceSan Francisco, CA, United StatesHQ checked Sep 22, 202611-503 contacts →

Partial evidence

“Impulse Gear is a leading VR Game Studio in San Francisco CA.”

Source: RevenueBase Database · checked Sep 22, 2026
24Indirect evidenceAtlanta, GA, United StatesHQ checked Sep 22, 20261-102 contacts →

Indirect evidence

“Amebous Labs is fueled by a team of creators and innovators.”

Source: RevenueBase Database · checked Sep 22, 2026
25Partial evidencePhoenix, AZ, United StatesHQ checked Sep 22, 20261-101 contacts →

Partial evidence

“Wild Portals provides augmented and virtual reality experiences with a focus on sports marketing.”

Source: RevenueBase Database · checked Sep 22, 2026

Showing 25 of 69 vr sports simulation companies based in the United States

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Vr sports simulation companies based in the United States at a glance

As of Sep 22, 2026
29.5%Verified-email coverage
12.7Average contacts per company
1-10Median size (employees)
7.2%Largest-city concentration · Austin
Sep 22, 2026Page data refreshed

Companies by employee count

1-10
39
11-50
24
51-200
6

Email recency for this list is measured worldwide rather than for United States, so it is reported there. Company counts and contact totals on this page are exact for United States, over 69 companies.

How this list was built

Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among vr sports simulation companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.

Source
The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
What qualifies
Companies headquartered in the United States whose own description of what they do matches “vr sports simulation companies”. Matching reads each company's description, not its industry code or its name.
RevenueBase Smart Search
RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names vr sports simulation companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
What we exclude
Companies whose own description does not clearly place them among vr sports simulation companies, and records with no verified work email. Companies headquartered outside United States are excluded even when they keep an office there.
Match quality
In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
Ranking
Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
Verification
Every listed company carries at least one verified work email, 258 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
Refresh
This page's figures were pulled from the company graph on September 22, 2026. Lists refresh periodically as the graph is re-checked.
Corrections
Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.

Frequently asked

What is RevenueBase Smart Search?

RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names vr sports simulation companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.

How many vr sports simulation companies are there based in the United States?

RevenueBase identified 69 vr sports simulation companies headquartered in the United States as of September 2026, matched on each company's own description of what it does rather than its industry code.

What is the largest company on this list?

iracing.com, headquartered in Chelmsford, tops this list with the largest team on record.

Which city has the most vr sports simulation companies?

Austin leads with 5 headquartered companies, followed by Seattle (5) and Los Angeles (4).

How do I get contact information for these companies?

A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 258 verified decision-maker contacts tracked across these 69 companies.

How current is this list?

The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 22, 2026.

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About this data

RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.