Company lists · Data refreshed September 2026
Top 25 Vr gaming software companies based in Canada
RevenueBase identified 181 vr gaming software companies headquartered in Canada as of September 2026 and tracks 1,357 professional contacts across them, including 479 with verified work emails and 148 with mobile numbers. Toronto is the largest hub.
This list covers vr gaming software companies headquartered in Canada, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 6, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest vr gaming software companies based in Canada
Ranked by team size| # | Company | RevenueBase Smart Search | Contacts | ||
|---|---|---|---|---|---|
| 1 | Strong evidence | 92 contacts → | |||
“LuckyVR is a virtual reality (VR) game development studio that’s creating the next generation of social gaming.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 2 | Indirect evidence | 58 contacts → | |||
“Smoking Gun Interactive, a Keywords Studio, is an industry-leading game development studio founded in 2007 by award-winning industry veterans.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 3 | Partial evidence | 57 contacts → | |||
“BMAD leverages its expertise in the development of interactive mobile applications and in creating augmented reality and virtual reality (AR & VR) experiences.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 4 | Partial evidence | 50 contacts → | |||
“Cloudhead Games is the veteran VR studio behind Pistol Whip and the fantasy adventure series The Gallery, winner of over 30 awards and nominations including VR Game of the Year.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 5 | Partial evidence | 34 contacts → | |||
“Based in Montréal, Meta4 Interactive is a gaming studio where pedigree meets the frontier of digital interaction.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 6 | Partial evidence | 33 contacts → | |||
“TREBUCHET is a VR development studio which specializes in creating cool games in VR.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 7 | Indirect evidence | 28 contacts → | |||
“UP360 is a cutting edge technology company changing the way organizations train employees and educate career seekers using the power of virtual reality.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 8 | Indirect evidence | 28 contacts → | |||
“Bit Space Development Ltd.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 9 | Indirect evidence | 28 contacts → | |||
“arcane /aʁ.kan/ Understood by only a few; obscure; requiring secret or mysterious knowledge.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 10 | Indirect evidence | 27 contacts → | |||
“Founded in Vancouver in 2013, Archiact Interactive was an XR and interactive media company with operations across Vancouver, Toronto, and Shanghai.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 11 | Indirect evidence | 26 contacts → | |||
“We're not here to build just another game.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 12 | Indirect evidence | 25 contacts → | |||
“Spandrel Interactive Inc.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 13 | Indirect evidence | 24 contacts → | |||
“Studio based in Montreal - Creator of games and digital experiences.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 14 | Partial evidence | 22 contacts → | |||
“vrCAVE uses the latest in virtual reality technology to enable businesses to offer the highest quality shared entertainment experiences through a growing library of premium VR…” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 15 | Partial evidence | 19 contacts → | |||
“Greensky Games was founded with one mission: bring VR into the mainstream by building games that couldn’t possibly exist on any other platform.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 16 | Partial evidence | 16 contacts → | |||
“Yulio is revolutionizing the design and architectural industries by creating, enhancing, and presenting VR and AR experiences that will wow your clients.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 17 | Partial evidence | 16 contacts → | |||
“Melcher Studios is a leading Virtual Reality (VR) Production Studio specializing in custom immersive training and recruitment solutions for enterprise clients.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 18 | Indirect evidence | 15 contacts → | |||
“MDAD owns and operates Archviz and Paracosm Studio.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 19 | Indirect evidence | 14 contacts → | |||
“Bleeding edge virtual reality game design” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 20 | Indirect evidence | 14 contacts → | |||
“Our team brings decades of combined experience in game design, onboarding, virtual architecture and visual arts to create visually-gripping and engaging virtual experiences.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 21 | Partial evidence | 12 contacts → | |||
“Crysberry provides R&D of VR/AR products for Education and Entertainment industries.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 22 | Indirect evidence | 10 contacts → | |||
“Hidden IO is an interactive media company specializing in utilizing invisible design to capture the mystic and sublime.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 23 | Partial evidence | 10 contacts → | |||
“JahanXR Studio is a technology-driven XR company specializing in immersive AR, VR, and XR solutions for real-world applications.” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 24 | Indirect evidence | 9 contacts → | |||
“We unify virtual, augmented, and integration technologies in order to create the conditions for an unequaled experience and, ultimately, success Our development helps those in…” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
| 25 | Partial evidence | 9 contacts → | |||
“Kaleidoscope XR is a pioneering technology firm specializing in developing Virtual Reality (VR), Augmented Reality (AR).” Source: company website · checked Sep 6, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: vr gaming software companies. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names vr gaming software companies.
- Partial evidence
- Its own public description names part of vr gaming software companies, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name vr gaming software companies. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 181 vr gaming software companies based in Canada
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Vr gaming software companies based in Canada at a glance
As of Sep 6, 2026Companies by employee count
Freshness & accuracy
How recently the business emails on this list were verified
Email last verified
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among vr gaming software companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in Canada whose own description of what they do matches “vr gaming software companies”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names vr gaming software companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among vr gaming software companies, and records with no verified work email. Companies headquartered outside Canada are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 479 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 6, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Vr gaming software companies by metro
- Vr gaming software companies in Toronto46
- Vr gaming software companies in Montreal28
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names vr gaming software companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many vr gaming software companies are there based in Canada?
RevenueBase identified 181 vr gaming software companies headquartered in Canada as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Lucky VR, headquartered in Toronto, tops this list with the largest team on record.
Which city has the most vr gaming software companies?
Toronto leads with 46 headquartered companies, followed by Montreal (28) and Vancouver (20).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 479 verified decision-maker contacts tracked across these 181 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 6, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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