Company lists · Data refreshed September 2026
Top 25 Virtual reality sports applications based in the United States
RevenueBase identified 115 virtual reality sports applications headquartered in the United States as of September 2026 and tracks 1,134 professional contacts across them, including 390 with verified work emails. New York is the largest hub.
This list covers virtual reality sports applications headquartered in the United States, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 22, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest virtual reality sports applications based in the United States
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 126 contacts → | ||||
Indirect evidence “We are bringing everyone closer to the game in ways never before imagined, with new forms of interaction, immersion, and personalization.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 2 | 84 contacts → | ||||
Indirect evidence “YinzCam® is a technology leader delivering a unified digital engine with apps, websites, SSO, fan-engagement, gamification, and at-home Connected TV experiences that power the…” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 3 | 82 contacts → | ||||
Indirect evidence “The ultimate VR Golf experience and the official VR Golf game of the PGA TOUR!” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 4 | 82 contacts → | ||||
Strong evidence “At LIV®, we power spectator experiences for Virtual Reality for the audience outside the headset.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 5 | 67 contacts → | ||||
Indirect evidence “YBVR is everyone's front row, with next-generation Immersive Broadcasting technologies allowing sharper, smoother, more interactive VR video experiences.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 6 | 59 contacts → | ||||
Partial evidence “WIN Reality is the leader in VR, AI, and connected-field technology for baseball and softball.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 7 | 50 contacts → | ||||
Partial evidence “Gym Class is the top rated experience on Meta Quest and top sports game.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 8 | 40 contacts → | ||||
Partial evidence “StatusPRO is an entertainment and sports technology company that combines emerging technologies and AI to create first-person sports experiences and products that are making…” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 9 | 38 contacts → | ||||
Partial evidence “4DREPLAY is a media technology company that brings 360-degree highlights to a variety of professional sports, commercials, movies, and events.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 10 | 35 contacts → | ||||
Partial evidence “Tempus Ex Machina is the technological vanguard for the sports and entertainment industry.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 11 | 25 contacts → | ||||
Indirect evidence Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 12 | 18 contacts → | ||||
Partial evidence “At MVP Interactive, a creative technology company, we are at the forefront of transforming fan engagement in the sports and entertainment industry.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 13 | 17 contacts → | ||||
Indirect evidence “Elevating Fan Engagement with AI-Powered Camera, Dynamic Conversations, Immersive Experience to Amplify Sponsorship Impact.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 14 | 16 contacts → | ||||
Indirect evidence “Luxedo transforms any court into an immersive, high-impact environment through dynamic projection technology.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 15 | 16 contacts → | ||||
Indirect evidence “Ace unlocks the thrill of shooting for everyone.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 16 | 14 contacts → | ||||
Strong evidence “The newest team-based virtual-reality experience.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 17 | 12 contacts → | ||||
Strong evidence “NetEdge VR is a full-service advanced technology firm based in Houston, Texas, specializing in using Virtual and Augmented Reality (VR/AR) for advanced training and immersive…” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 18 | 12 contacts → | ||||
Indirect evidence “Global Mobile Software (GMS) is a New York-based software company specializing in Software-as-a-Service (SaaS) solutions powered by Artificial Intelligence (AI) and Extended…” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 19 | 11 contacts → | ||||
Indirect evidence “Industry leader in VR training development” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 20 | 11 contacts → | ||||
Strong evidence “SkyTechSport specializes in cutting-edge sports and fitness simulators that combine virtual reality and advanced robotics to deliver unmatched training and entertainment…” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 21 | 9 contacts → | ||||
Partial evidence “NeuroTrainer is the leading VR Brain Training system for high school, college and youth sports.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 22 | 9 contacts → | ||||
Indirect evidence “HeadVantage monetizes immersive first-person content across billions of fans, and leagues worldwide.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 23 | 8 contacts → | ||||
Strong evidence “REPS is a revolutionary sports training platform that leverages cognitive science and the immersive power of virtual reality to allow athletes to accumulate 100’s and of extra…” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 24 | 7 contacts → | ||||
Partial evidence “FX1 helps leagues prepare for the future of live sport.” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
| 25 | 5 contacts → | ||||
Partial evidence “CampusVR leapt onto the global stage as the innovative and leading VR technology team bringing 360-degree, moving, VR video coverage to University Admissions and Sports around the…” Source: RevenueBase Database · checked Sep 22, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: virtual reality sports applications. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names virtual reality sports applications.
- Partial evidence
- Its own public description names part of virtual reality sports applications, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name virtual reality sports applications. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 115 virtual reality sports applications based in the United States
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Virtual reality sports applications based in the United States at a glance
As of Sep 22, 2026Companies by employee count
Email recency for this list is measured worldwide rather than for United States, so it is reported there. Company counts and contact totals on this page are exact for United States, over 115 companies.
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among virtual reality sports applications, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in the United States whose own description of what they do matches “virtual reality sports applications”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names virtual reality sports applications), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among virtual reality sports applications, and records with no verified work email. Companies headquartered outside United States are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 390 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 22, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names virtual reality sports applications, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many virtual reality sports applications are there based in the United States?
RevenueBase identified 115 virtual reality sports applications headquartered in the United States as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Second Spectrum, headquartered in Los Angeles, tops this list with the largest team on record.
Which city has the most virtual reality sports applications?
New York leads with 12 headquartered companies, followed by San Francisco (8) and Dallas (6).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 390 verified decision-maker contacts tracked across these 115 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 22, 2026.
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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