Company lists · Data refreshed September 2026
Top 25 Virtual reality art platforms based in the United States
RevenueBase identified 492 virtual reality art platforms headquartered in the United States as of September 2026 and tracks 3,183 professional contacts across them, including 764 with verified work emails. Los Angeles is the largest hub.
This list covers virtual reality art platforms headquartered in the United States, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 29, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest virtual reality art platforms based in the United States
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 147 contacts → | ||||
Indirect evidence “VRChat, Inc.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 2 | 115 contacts → | ||||
Indirect evidence “We're the creators of Highrise, now featured in the iOS App Store with 50 million users and rapidly growing.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 3 | 87 contacts → | ||||
Indirect evidence “Owlchemy Labs is an XR studio with a passion for polished, playful VR games and experiences.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 4 | 83 contacts → | ||||
Indirect evidence “Kluge is a game studio dedicated to building experiences that start uniquely in VR and expand to other devices.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 5 | 82 contacts → | ||||
Partial evidence “We're excited to announce that the next generation of Wave's platform is now in Closed Beta - an immersive, multi-platform destination elevating the live 3D entertainment…” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 6 | 82 contacts → | ||||
Strong evidence “At LIV®, we power spectator experiences for Virtual Reality for the audience outside the headset.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 7 | 69 contacts → | ||||
Indirect evidence “Euphoria XR is a creative technology company that produces cutting-edge experiences for world-class brands.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 8 | 59 contacts → | ||||
Strong evidence “The Glimpse Group (NASDAQ: GGRP) is a diversified Immersive technology platform company, providing enterprise-focused Virtual Reality, Augmented Reality and Spatial Computing…” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 9 | 53 contacts → | ||||
Indirect evidence “Brahmarsive aspires to democratize immersive technology.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 10 | 49 contacts → | ||||
Strong evidence “Polyarc, located in Seattle, was founded in 2015 to explore the energizing and momentous creative possibilities of virtual and augmented reality, and to champion a culture where…” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 11 | 48 contacts → | ||||
Indirect evidence “AMAZE VR Concerts brings artists closer to fans anywhere at any time through proprietary immersive technologies.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 12 | 48 contacts → | ||||
Indirect evidence “Spatial is a 3D interactive experience and gaming hub where creators & brands build and share Spatial Computing experiences.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 13 | 39 contacts → | ||||
Indirect evidence “WilderWorld (WW) is a 5D photorealistic Metaverse, based around an open 3D world-space called Wiami (under development).” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 14 | 35 contacts → | ||||
Indirect evidence “At TheNetVR, we're a passionate team of volunteers driven by a vision to transform the live streaming industry.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 15 | 33 contacts → | ||||
Partial evidence “Founded in 2014 on the heels of Lucas Martell’s award-winning short film THE OCEANMAKER, Mighty Coconut is an Austin-based entertainment studio specializing in immersive virtual…” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 16 | 29 contacts → | ||||
Indirect evidence Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 17 | 28 contacts → | ||||
Partial evidence “As seen in VentureBeat, Niloom.ai (formerly ABXR Engine) is the first comprehensive Generative AI-powered spatial computing (AR/VR) content creation platform.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 18 | 25 contacts → | ||||
Strong evidence “It takes a mix of visionaries and builders with unshakable resolve to bet long on Virtual Reality.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 19 | 23 contacts → | ||||
Indirect evidence “Founded in 2017, Spatial is reimagining how teams design, interact, and solve problems by unlocking the power of spatial computing.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 20 | 22 contacts → | ||||
Indirect evidence “SchoolSpace.io is for K-12 students to foster a sense of belonging.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 21 | 22 contacts → | ||||
Strong evidence “We create and implement effective use-cases in Virtual Reality into the businesses.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 22 | 22 contacts → | ||||
Partial evidence “BigBox VR’s mission is to combine platform-defining games, social communities, and competitive play to create a VR esport ecosystem.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 23 | 19 contacts → | ||||
Partial evidence “Sansar is the ultimate playground for creative minds and virtual adventurers.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 24 | 19 contacts → | ||||
Indirect evidence “Cohart is an AI-powered operating system and social marketplace built for the $515B global collectibles market.” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
| 25 | 18 contacts → | ||||
Indirect evidence “Mytaverse is the enterprise B2B Metaverse, enabling customers to connect people, products, and ideas through persistent branded showrooms, meeting spaces, and executive briefing…” Source: RevenueBase Database · checked Sep 29, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: virtual reality art platforms. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names virtual reality art platforms.
- Partial evidence
- Its own public description names part of virtual reality art platforms, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name virtual reality art platforms. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 492 virtual reality art platforms based in the United States
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Virtual reality art platforms based in the United States at a glance
As of Sep 29, 2026Companies by employee count
Email recency for this list is measured worldwide rather than for United States, so it is reported there. Company counts and contact totals on this page are exact for United States, over 492 companies.
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among virtual reality art platforms, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in the United States whose own description of what they do matches “virtual reality art platforms”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names virtual reality art platforms), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among virtual reality art platforms, and records with no verified work email. Companies headquartered outside United States are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 764 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 29, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Virtual reality art platforms by metro
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names virtual reality art platforms, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many virtual reality art platforms are there based in the United States?
RevenueBase identified 492 virtual reality art platforms headquartered in the United States as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
Vrchat INC, headquartered in San Francisco, tops this list with the largest team on record.
Which city has the most virtual reality art platforms?
Los Angeles leads with 55 headquartered companies, followed by New York (47) and San Francisco (43).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 764 verified decision-maker contacts tracked across these 492 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 29, 2026.
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Virtual reality art platforms by geography
- Virtual reality art platforms based in Paris, France
- Virtual reality art platforms based in London, United Kingdom
- Virtual reality art platforms based in Los Angeles, United States
- Virtual reality art platforms based in New York, United States
- Virtual reality art platforms based in San Francisco, United States
- Virtual reality art platforms based in Australia
- Virtual reality art platforms based in Brazil
- Virtual reality art platforms based in Canada
- Virtual reality art platforms based in France
- Virtual reality art platforms based in Germany
- Virtual reality art platforms based in India
- Virtual reality art platforms based in Italy
About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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