Company lists · Data refreshed September 2026
Top 25 Immersive technology in entertainment companies based in Canada
RevenueBase identified 346 immersive technology in entertainment companies headquartered in Canada as of September 2026 and tracks 7,733 professional contacts across them, including 3,976 with verified work emails. Toronto is the largest hub.
This list covers immersive technology in entertainment companies headquartered in Canada, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 21, 2026.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest immersive technology in entertainment companies based in Canada
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 1,224 contacts → | ||||
Strong evidence “IMAX (NYSE: IMAX) is a global leader in entertainment technology, delivering immersive cinematic experiences through proprietary software, architecture, and projection systems.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 2 | 542 contacts → | ||||
Partial evidence “Moment Factory is a global entertainment studio pioneering new forms of collective experiences.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 3 | 105 contacts → | ||||
Strong evidence “About D-BOX D-BOX redefines and creates hyper-realistic, immersive entertainment experiences by moving the body and sparking the imagination through motion.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 4 | 68 contacts → | ||||
Partial evidence “Nextech3D.ai (OTCQX: NEXCF)(CSE: NTAR)(FSE: EP2) is a diversified augmented reality, AI technology company that leverages proprietary artificial intelligence (AI) to create 3D…” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 5 | 65 contacts → | ||||
Partial evidence “Secret Location is an immersive studio creating unforgettable experiences that take you to unexpected places.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 6 | 62 contacts → | ||||
Strong evidence “Felix & Paul Studios is an EMMY®-winning immersive storytelling studio and a global pioneer in premium immersive entertainment.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 7 | 57 contacts → | ||||
Indirect evidence “BMAD leverages its expertise in the development of interactive mobile applications and in creating augmented reality and virtual reality (AR & VR) experiences.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 8 | 53 contacts → | ||||
Strong evidence “OVA develops AI-enabled, accessible, and adaptable immersive technology that redefines how organizations learn and collaborate.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 9 | 51 contacts → | ||||
Partial evidence “Elevate your entertainment with the Dark Slope edge.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 10 | 50 contacts → | ||||
Indirect evidence “Cloudhead Games is the veteran VR studio behind Pistol Whip and the fantasy adventure series The Gallery, winner of over 30 awards and nominations including VR Game of the Year.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 11 | 45 contacts → | ||||
Indirect evidence “We create interactive spaces-both real and imagined-where stories come to life.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 12 | 37 contacts → | ||||
Indirect evidence “Expanding the Value of the Internet Utherverse is designed to bring the enormous value of the internet to industries that had largely been left out due to the solitary and…” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 13 | 36 contacts → | ||||
Strong evidence “CAST is a pioneering leader in the entertainment technology and event production industry, specializing in software and hardware solutions that empower creatives, event planners…” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 14 | 33 contacts → | ||||
Indirect evidence “TREBUCHET is a VR development studio which specializes in creating cool games in VR.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 15 | 33 contacts → | ||||
Strong evidence “Hololabs Studio is a creative technology partner specializing in interactive, immersive experiences built for location-based entertainment, theme parks, and attractions.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 16 | 28 contacts → | ||||
Partial evidence “UP360 is a cutting edge technology company changing the way organizations train employees and educate career seekers using the power of virtual reality.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 17 | 28 contacts → | ||||
Indirect evidence “Bit Space Development Ltd.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 18 | 28 contacts → | ||||
Indirect evidence “arcane /aʁ.kan/ Understood by only a few; obscure; requiring secret or mysterious knowledge.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 19 | 27 contacts → | ||||
Indirect evidence “Founded in Vancouver in 2013, Archiact Interactive was an XR and interactive media company with operations across Vancouver, Toronto, and Shanghai.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 20 | 26 contacts → | ||||
Indirect evidence “We're not here to build just another game.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 21 | 25 contacts → | ||||
Indirect evidence “Spandrel Interactive Inc.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 22 | 24 contacts → | ||||
Indirect evidence “Studio based in Montreal - Creator of games and digital experiences.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 23 | 24 contacts → | ||||
Strong evidence “Signal Space Lab is an interactive creation studio specializing in immersive XR entertainment, video games, and audio production.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 24 | 23 contacts → | ||||
Partial evidence “Globacore Interactive is a creative technology studio that makes digital experiences for any space.” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
| 25 | 22 contacts → | ||||
Strong evidence “vrCAVE uses the latest in virtual reality technology to enable businesses to offer the highest quality shared entertainment experiences through a growing library of premium VR…” Source: RevenueBase Database · checked Sep 21, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: immersive technology in entertainment companies. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names immersive technology in entertainment companies.
- Partial evidence
- Its own public description names part of immersive technology in entertainment companies, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name immersive technology in entertainment companies. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 346 immersive technology in entertainment companies based in Canada
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Immersive technology in entertainment companies based in Canada at a glance
As of Sep 21, 2026Companies by employee count
Email recency for this list is measured worldwide rather than for Canada, so it is reported there. Company counts and contact totals on this page are exact for Canada, over 346 companies.
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among immersive technology in entertainment companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- What qualifies
- Companies headquartered in Canada whose own description of what they do matches “immersive technology in entertainment companies”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names immersive technology in entertainment companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among immersive technology in entertainment companies, and records with no verified work email. Companies headquartered outside Canada are excluded even when they keep an office there.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 3,976 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 21, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Immersive technology in entertainment companies by metro
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names immersive technology in entertainment companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many immersive technology in entertainment companies are there based in Canada?
RevenueBase identified 346 immersive technology in entertainment companies headquartered in Canada as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
IMAX, headquartered in Mississauga, tops this list with the largest team on record.
Which city has the most immersive technology in entertainment companies?
Toronto leads with 96 headquartered companies, followed by Montreal (66) and Vancouver (41).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 3,976 verified decision-maker contacts tracked across these 346 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 21, 2026.
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Immersive technology in entertainment companies by geography
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About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.
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