Company lists · Data refreshed September 2026

Top 25 Immersive experience software companies based in Australia

RevenueBase identified 255 immersive experience software companies headquartered in Australia as of September 2026 and tracks 1,465 professional contacts across them, including 447 with verified work emails and 167 with mobile numbers. Melbourne is the largest hub.

This list covers immersive experience software companies headquartered in Australia, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 3, 2026.

Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.

How to read this list HQ checked on every row RevenueBase Smart Search rating on every row Refreshed Sep 3, 2026 86% judged on-target in blind review
255Companies
1,465Contacts tracked
447Verified emails
167Mobile numbers
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The 25 largest immersive experience software companies based in Australia

Ranked by team size
Top 25 of 255 immersive experience software companies based in Australia, ranked by team size, largest first. Data refreshed Sep 3, 2026. RevenueBase Smart Search rates how each company's information relates to immersive experience software companies: strong evidence (its own description names it), partial (names part of it), indirect (matched on the rest of its profile rather than the description shown). Click a contact count to view that company's people.
#CompanyRevenueBase Smart SearchHeadquartersEmployeesContacts
1Indirect evidenceAbbotsford, AustraliaHQ checked Sep 3, 202651-200152 contacts →

Indirect evidence

“Zero Latency VR is the global leader in free-roam, multiplayer virtual reality.”

Source: RevenueBase Database · checked Sep 3, 2026
2Partial evidenceMelbourne, AustraliaHQ checked Sep 3, 202651-20064 contacts →

Partial evidence

“Art Processors is a global experiential design and technology company.”

Source: RevenueBase Database · checked Sep 3, 2026
3Partial evidenceFitzroy, AustraliaHQ checked Sep 3, 202611-5037 contacts →

Partial evidence

“PHORIA is a world leading immersive tech studio that specialises in cutting-edge Virtual, Augmented and Mixed Reality (VR/AR/MR/XR) technology.”

Source: RevenueBase Database · checked Sep 3, 2026
4Strong evidencePerth, AustraliaHQ checked Sep 3, 202611-5034 contacts →

Strong evidence

“Sentient Computing is an Australian technology company with global experience delivering Digital Twins, immersive XR training, and interactive stakeholder engagement platforms for…”

Source: RevenueBase Database · checked Sep 3, 2026
5Indirect evidenceAlexandria, AustraliaHQ checked Sep 3, 202611-5031 contacts →

Indirect evidence

“Fourth Wall is a creative and innovative powerhouse that thrives on artistry.”

Source: RevenueBase Database · checked Sep 3, 2026
6Indirect evidenceMelbourne, AustraliaHQ checked Sep 3, 202611-5027 contacts →

Indirect evidence

“Mindflight7 is Australia’s largest and fastest growing XR education company.”

Source: RevenueBase Database · checked Sep 3, 2026
7Strong evidenceBrookvale, AustraliaHQ checked Sep 3, 202651-20026 contacts →

Strong evidence

“xReality Group Limited (XRG) specialises in building and operating immersive XR products and experiences that enhance lives.”

Source: RevenueBase Database · checked Sep 3, 2026
8Indirect evidenceSydney, AustraliaHQ checked Sep 3, 202611-5024 contacts →

Indirect evidence

“We tell stories with new technology.”

Source: RevenueBase Database · checked Sep 3, 2026
9Indirect evidenceFortitude Valley, AustraliaHQ checked Sep 3, 202611-5021 contacts →

Indirect evidence

“MAXART, we want to share our vision for spatial and collaborative computing with the world!”

Source: RevenueBase Database · checked Sep 3, 2026
10Partial evidenceSydney, AustraliaHQ checked Sep 3, 202611-5021 contacts →

Partial evidence

“Start Beyond helps businesses build a pathway to the metaverse, through our ONCIO platform we're creating a world where virtual and augmented reality, immersive learning…”

Source: RevenueBase Database · checked Sep 3, 2026
11Indirect evidenceBrisbane City, AustraliaHQ checked Sep 3, 202611-5020 contacts →

Indirect evidence

“Motion Curve is an animation studio dedicated to transforming online training and marketing through cutting-edge 3D Animation and digital technologies such as Extended Reality…”

Source: RevenueBase Database · checked Sep 3, 2026
12Partial evidencePenrith, AustraliaHQ checked Sep 3, 202611-5015 contacts →

Partial evidence

“FREAK Enterainment provides immersive, multiplayer Virtual Reality entertainment for all ages using the latest VR technology.”

Source: RevenueBase Database · checked Sep 3, 2026
13Indirect evidenceThebarton, AustraliaHQ checked Sep 3, 202651-20015 contacts →

Indirect evidence

“Interactive learning, made easy.”

Source: RevenueBase Database · checked Sep 3, 2026
14Partial evidenceSydney, AustraliaHQ checked Sep 3, 202611-5015 contacts →

Partial evidence

“Catalyst XR is an award winning Virtual Reality, Augmented Reality and Immersive Tech Company.”

Source: RevenueBase Database · checked Sep 3, 2026
15Indirect evidenceMelbourne, AustraliaHQ checked Sep 3, 20261-1014 contacts →

Indirect evidence

“Our newest installation is JEM.”

Source: RevenueBase Database · checked Sep 3, 2026
16Indirect evidenceCrows Nest, AustraliaHQ checked Sep 3, 202611-5013 contacts →

Indirect evidence

“Red Cartel are one of Australia’s pioneering studios working across VR, AR, XR, location-based entertainment and premium 3D animated content for Games, Venues and Enterprise.”

Source: RevenueBase Database · checked Sep 3, 2026
17Indirect evidenceBraddon, AustraliaHQ checked Sep 3, 202611-5012 contacts →

Indirect evidence

“As specialists in Animation, Visual Effects, and Interactive Entertainment, Eye Candy Animation creates compelling stories that communicate, educate and entertain through…”

Source: RevenueBase Database · checked Sep 3, 2026
18Indirect evidencePerth, AustraliaHQ checked Sep 3, 202611-5012 contacts →

Indirect evidence

“At 3D Walkabout, we fundamentally improve how Australian businesses connect & engage with their clients, colleagues, and stakeholders.”

Source: RevenueBase Database · checked Sep 3, 2026
19Indirect evidenceAirlie Beach, AustraliaHQ checked Sep 3, 20261-1011 contacts →

Indirect evidence

“People Tech Revolution (PTRVR) have embarked on a transformative mission to deepen people's understanding of one another and their own selves.”

Source: RevenueBase Database · checked Sep 3, 2026
20Strong evidenceAdelaide, AustraliaHQ checked Sep 3, 20261-1011 contacts →

Strong evidence

“Think Digital creates immersive experiences to engage, educate and inspire.”

Source: RevenueBase Database · checked Sep 3, 2026
21Partial evidenceSydney, AustraliaHQ checked Sep 3, 202611-5010 contacts →

Partial evidence

“Archistar Snaploader builds photorealistic 3D models for off-the-plan property, embedded directly into REA, Domain, and allhomes so buyers can experience a development before…”

Source: RevenueBase Database · checked Sep 3, 2026
22Partial evidenceNaremburn, AustraliaHQ checked Sep 3, 202611-5010 contacts →

Partial evidence

“At Impact Multimedia, we believe that a higher potential can be unlocked through immersive, digital visualisation.”

Source: RevenueBase Database · checked Sep 3, 2026
23Indirect evidenceSydney, AustraliaHQ checked Sep 3, 20261-1010 contacts →

Indirect evidence

“Forged from the ashes of Spectre Studios and its world class real time development….”

Source: RevenueBase Database · checked Sep 3, 2026
24Partial evidenceFremantle, AustraliaHQ checked Sep 3, 20261-1010 contacts →

Partial evidence

“Frame Labs is a WA-based, digital production studio that creates ground-breaking native XR games & experiences that immerse and amaze audiences.”

Source: RevenueBase Database · checked Sep 3, 2026
25Strong evidencePerth, AustraliaHQ checked Sep 3, 202611-509 contacts →

Strong evidence

“Established in 2017, we're changing the way people play video games by using cutting-edge virtual reality technology to create truly immersive, social experiences.”

Source: RevenueBase Database · checked Sep 3, 2026

Showing 25 of 255 immersive experience software companies based in Australia

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Immersive experience software companies based in Australia at a glance

As of Sep 3, 2026
30.5%Verified-email coverage
11.4%Mobile-number coverage
5.7Average contacts per company
1-10Median size (employees)
19.2%Largest-city concentration · Melbourne
Sep 3, 2026Page data refreshed

Companies by employee count

1-10
168
11-50
73
51-200
10
201-500
1

Freshness & accuracy

How recently the business emails on this list were verified

Email last verified

How this list was built

Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among immersive experience software companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.

Source
The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
What qualifies
Companies headquartered in Australia whose own description of what they do matches “immersive experience software companies”. Matching reads each company's description, not its industry code or its name.
RevenueBase Smart Search
RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names immersive experience software companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
What we exclude
Companies whose own description does not clearly place them among immersive experience software companies, and records with no verified work email. Companies headquartered outside Australia are excluded even when they keep an office there.
Match quality
In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
Ranking
Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
Verification
Every listed company carries at least one verified work email, 447 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
Refresh
This page's figures were pulled from the company graph on September 3, 2026. Lists refresh periodically as the graph is re-checked.
Corrections
Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.

Frequently asked

What is RevenueBase Smart Search?

RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names immersive experience software companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.

How many immersive experience software companies are there based in Australia?

RevenueBase identified 255 immersive experience software companies headquartered in Australia as of September 2026, matched on each company's own description of what it does rather than its industry code.

What is the largest company on this list?

Zero Latency VR, headquartered in Abbotsford, tops this list with the largest team on record.

Which city has the most immersive experience software companies?

Melbourne leads with 49 headquartered companies, followed by Sydney (49) and Adelaide (19).

How do I get contact information for these companies?

A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 447 verified decision-maker contacts tracked across these 255 companies.

How current is this list?

The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 3, 2026.

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About this data

RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.