Company lists · Data refreshed September 2026

Top 25 Game-based learning platforms based in the United States

RevenueBase identified 287 game-based learning platforms headquartered in the United States as of September 2026 and tracks 4,447 professional contacts across them, including 1,538 with verified work emails and 1,282 with mobile numbers. New York is the largest hub.

This list covers game-based learning platforms headquartered in the United States, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 3, 2026.

Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.

How to read this list RevenueBase Smart Search rating on every row Refreshed Sep 3, 2026 86% judged on-target in blind review
287Companies
4,447Contacts tracked
1,538Verified emails
1,282Mobile numbers
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The 25 largest game-based learning platforms based in the United States

Ranked by team size
Top 25 of 287 game-based learning platforms based in the United States, ranked by team size, largest first. Data refreshed Sep 3, 2026. RevenueBase Smart Search rates how each company's information relates to game-based learning platforms: strong evidence (its own description names it), partial (names part of it), indirect (matched on the rest of its profile rather than the description shown). Click a contact count to view that company's people.
#CompanyRevenueBase Smart SearchHeadquartersEmployeesContacts
1Partial evidenceSan, CA, United States1,001-5,0001,303 contacts →

Partial evidence

“At IXL Learning, we are passionate about improving learning for all.”

Source: RevenueBase Database · checked Sep 3, 2026
2Indirect evidenceSan Francisco, CA, United States201-500251 contacts →

Indirect evidence

“It’s fun to learn to play the piano, to learn to play basketball, to learn to swim.”

Source: RevenueBase Database · checked Sep 3, 2026
3Indirect evidenceNashville, TN, United States51-200211 contacts →

Indirect evidence

“FortunaPIX is a leader in digital education with strong technology and global delivery capabilities.”

Source: RevenueBase Database · checked Sep 3, 2026
4Partial evidenceDania Beach, FL, United States201-500203 contacts →

Partial evidence

“Nearpod provides real-time insights into student understanding through interactive lessons, interactive videos, gamification & activities - all in a single platform.”

Source: RevenueBase Database · checked Sep 3, 2026
5Strong evidenceMiami, FL, United States51-200183 contacts →

Strong evidence

“At TGA, we pioneer game-based learning, recognizing that traditional education methods often fall short of engaging today's learners.”

Source: RevenueBase Database · checked Sep 3, 2026
6Partial evidenceNew York, United States51-200147 contacts →

Partial evidence

“Redefining Digital Learning with KITABOO Welcome to the cutting edge of education – KITABOO, a trailblazer in digital textbooks and educational software since 2009.”

Source: RevenueBase Database · checked Sep 3, 2026
7Partial evidenceYoungstown, OH, United States51-200110 contacts →

Partial evidence

“Echo360 is a global edtech company enabling transformative learning experiences for education and business through the Echosystem: the world’s first and only Learning…”

Source: RevenueBase Database · checked Sep 3, 2026
8Partial evidenceAlbany, CA, United States51-200101 contacts →

Partial evidence

“As a globally recognized pioneer in edtech for foundational education, Enuma has been forging the path to accessible and equitable learning since the company's founding in 2012.”

Source: RevenueBase Database · checked Sep 3, 2026
9Partial evidencePittsburgh, PA, United States51-20082 contacts →

Partial evidence

“MobyMax has just the right amount of everything that a teacher needs to effectively close learning gaps.”

Source: RevenueBase Database · checked Sep 3, 2026
10Partial evidenceBoca Raton, FL, United States51-20078 contacts →

Partial evidence

“CloudLabs is a virtual learning environment focused on math, science, and vocational subjects based on the STEM model.”

Source: RevenueBase Database · checked Sep 3, 2026
11Strong evidencePalo Alto, CA, United States51-20064 contacts →

Strong evidence

“Osmo is an award-winning accelerated learning system that is changing the way children interact with games.”

Source: RevenueBase Database · checked Sep 3, 2026
12Indirect evidenceLehi, UT, United States51-20054 contacts →

Indirect evidence

“At Shmoop, we believe education should be engaging, accessible, and, yes, even fun!”

Source: RevenueBase Database · checked Sep 3, 2026
13Partial evidenceDallas, TX, United States51-20051 contacts →

Partial evidence

“Stringserve Technologies Inc specializes in creating, managing and delivering engaging and intuitive digital learning experiences to corporate and K12 customers.”

Source: RevenueBase Database · checked Sep 3, 2026
14Indirect evidenceAndover, MA, United States11-5040 contacts →

Indirect evidence

“Edsby has been building award-winning software for education for over thirty years.”

Source: RevenueBase Database · checked Sep 3, 2026
15Indirect evidenceFranklin, OH, United States11-5032 contacts →

Indirect evidence

Source: RevenueBase Database · checked Sep 3, 2026
16Indirect evidenceSalt Lake City, United States11-5023 contacts →

Indirect evidence

“BookClub transforms books into interactive experiences so teams can learn and develop in any way that suits them.”

Source: RevenueBase Database · checked Sep 3, 2026
17Indirect evidencePrinceton, NJ, United States11-5022 contacts →

Indirect evidence

“At iSpace, Inc, transforming education through technology is our passion.”

Source: RevenueBase Database · checked Sep 3, 2026
18Indirect evidenceHerndon, VA, United States11-5020 contacts →

Indirect evidence

“Connect For Education (C4E) is an independent, academic and professional development education technology company.”

Source: RevenueBase Database · checked Sep 3, 2026
19Partial evidenceOld Bethpage, NY, United States11-5017 contacts →

Partial evidence

“Founded in 2015, Breakout EDU empowers educators to bring active learning to lessons through fun educational puzzles.”

Source: RevenueBase Database · checked Sep 3, 2026
20Partial evidenceProvo, UT, United States11-5017 contacts →

Partial evidence

“The artist formerly known as Infini-D Learning* Content knowledge, application, intentional gamification, engagement, social-emotional skills, and literacy-all in one, unified…”

Source: RevenueBase Database · checked Sep 3, 2026
21Strong evidenceBuffalo, NY, United States11-5013 contacts →

Strong evidence

“Immersed Games is harnessing the engaging power of video games to create a hands-on experiential learning platform.”

Source: RevenueBase Database · checked Sep 3, 2026
22Partial evidenceOrem, UT, United States11-5012 contacts →

Partial evidence

“At Agilix Labs, we are dedicated to empowering educators with cutting-edge tools to revolutionize learning environments.”

Source: RevenueBase Database · checked Sep 3, 2026
23Indirect evidenceAustin, TX, United States11-5012 contacts →

Indirect evidence

“Stop wasting your time with apps and teaching methods that help you "memorize better"!”

Source: RevenueBase Database · checked Sep 3, 2026
24Strong evidenceAtlanta, GA, United States11-5012 contacts →

Strong evidence

“Learn It Live is a gamified learning platform dedicated to health, wellness, and personal growth, featuring a library of over courses and bundles.”

Source: RevenueBase Database · checked Sep 3, 2026
25Indirect evidenceSan Francisco, CA, United States11-5011 contacts →

Indirect evidence

“We ask you this: Growing up, did you really LEARN to UNDERSTAND?”

Source: RevenueBase Database · checked Sep 3, 2026

Showing 25 of 287 game-based learning platforms based in the United States

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Game-based learning platforms based in the United States at a glance

As of Sep 3, 2026
34.6%Verified-email coverage
28.8%Mobile-number coverage
15.5Average contacts per company
1-10Median size (employees)
7.0%Largest-city concentration · New York
Sep 3, 2026Page data refreshed

Companies by employee count

1-10
182
11-50
82
51-200
18
201-500
3
1,001-5,000
1

How this list was built

Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among game-based learning platforms, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.

Source
The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
What qualifies
Companies headquartered in the United States whose own description of what they do matches “game-based learning platforms”. Matching reads each company's description, not its industry code or its name.
RevenueBase Smart Search
RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names game-based learning platforms), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
What we exclude
Companies whose own description does not clearly place them among game-based learning platforms, and records with no verified work email. Companies headquartered outside United States are excluded even when they keep an office there.
Match quality
In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
Ranking
Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
Verification
Every listed company carries at least one verified work email, 1,538 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
Refresh
This page's figures were pulled from the company graph on September 3, 2026. Lists refresh periodically as the graph is re-checked.
Corrections
Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.

Frequently asked

What is RevenueBase Smart Search?

RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names game-based learning platforms, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.

How many game-based learning platforms are there based in the United States?

RevenueBase identified 287 game-based learning platforms headquartered in the United States as of September 2026, matched on each company's own description of what it does rather than its industry code.

What is the largest company on this list?

IXL Learning, headquartered in San, tops this list with the largest team on record.

Which city has the most game-based learning platforms?

New York leads with 20 headquartered companies, followed by San Francisco (15) and Los Angeles (9).

How do I get contact information for these companies?

A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 1,538 verified decision-maker contacts tracked across these 287 companies.

How current is this list?

The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 3, 2026.

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About this data

RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.