Company lists · Data refreshed September 2026

Top 10 Esports content creators and streamers based in Germany

RevenueBase identified 35 esports content creators and streamers headquartered in Germany as of September 2026 and tracks 577 professional contacts across them, including 197 with verified work emails. Berlin is the largest hub.

This list covers esports content creators and streamers headquartered in Germany, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 20, 2026.

Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.

How to read this list HQ checked on every row RevenueBase Smart Search rating on every row Refreshed Sep 20, 2026 86% judged on-target in blind review
35Companies
577Contacts tracked
197Verified emails
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The 10 largest esports content creators and streamers based in Germany

Ranked by team size
Top 10 of 35 esports content creators and streamers based in Germany, ranked by team size, largest first. Data refreshed Sep 20, 2026. RevenueBase Smart Search rates how each company's information relates to esports content creators and streamers: strong evidence (its own description names it), partial (names part of it), indirect (matched on the rest of its profile rather than the description shown). Click a contact count to view that company's people.
#CompanyRevenueBase Smart SearchHeadquartersEmployeesContacts
1Partial evidenceBerlin, GermanyHQ checked Sep 20, 202651-200206 contacts →

Partial evidence

“G2 is the most entertaining esports organization in the world – end of discussion.”

Source: RevenueBase Database · checked Sep 20, 2026
2Partial evidenceKöln, GermanyHQ checked Sep 20, 202611-5092 contacts →

Partial evidence

“The multi-platform sports network, connecting content owners and audiences!”

Source: RevenueBase Database · checked Sep 20, 2026
3Partial evidenceBerlin, GermanyHQ checked Sep 20, 202651-20090 contacts →

Partial evidence

“GRID unlocks the power of official live esports data, fueling next-generation betting, media, and competitive gaming experiences.”

Source: RevenueBase Database · checked Sep 20, 2026
4Indirect evidenceDüsseldorf, GermanyHQ checked Sep 20, 202611-5036 contacts →

Indirect evidence

“Dauernd wird über die Generationen Y&Z gesprochen.”

Source: RevenueBase Database · checked Sep 20, 2026
5Strong evidenceMünchen, GermanyHQ checked Sep 20, 202611-5028 contacts →

Strong evidence

“EarlyGame Group is a growing content network, agency & brand in gaming, esports and pop culture We own and operate 6 brands spanning across >20 editorial platforms and…”

Source: RevenueBase Database · checked Sep 20, 2026
6Indirect evidenceKrefeld, GermanyHQ checked Sep 20, 202611-5016 contacts →

Indirect evidence

“TaKeTV ist ein auf Medien- & Liveproduktion und Eventorganisation spezialisiertes Unternehmen und bietet individuelle Lösungen im Bereich E-Sport und Gaming.”

Source: RevenueBase Database · checked Sep 20, 2026
7Strong evidenceBerlin, GermanyHQ checked Sep 20, 202611-5013 contacts →

Strong evidence

“LVL is one of the fastest growing lifestyle brands for gaming and esports worldwide - we build a global community of gamers through the power of great content which we produce…”

Source: RevenueBase Database · checked Sep 20, 2026
8Indirect evidenceBergisch Gladbach, GermanyHQ checked Sep 20, 20261-102 contacts →

Indirect evidence

“Wir betreiben mit der Cyber Pawn GmbH die digitalen Marken PlayCentral.de, Spielcode.de, GTAUp.de & CosplayUp.de.”

Source: RevenueBase Database · checked Sep 20, 2026
9Partial evidenceBerlin, GermanyHQ checked Sep 20, 20261-102 contacts →

Partial evidence

“We believe that the stories within esports are dynamic, emotional and rival those of any other sport in the world.”

Source: RevenueBase Database · checked Sep 20, 2026
10Indirect evidenceHamburg, GermanyHQ checked Sep 20, 20261-101 contacts →

Indirect evidence

“Als Bonjwa erstellen wir Inhalte für den deutschsprachigen Raum.”

Source: RevenueBase Database · checked Sep 20, 2026

Showing 10 of 35 esports content creators and streamers based in Germany

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Esports content creators and streamers based in Germany at a glance

As of Sep 20, 2026
34.1%Verified-email coverage
16.5Average contacts per company
11-50Median size (employees)
25.7%Largest-city concentration · Berlin
Sep 20, 2026Page data refreshed

Companies by employee count

1-10
17
11-50
14
51-200
4

Email recency for this list is measured worldwide rather than for Germany, so it is reported there. Company counts and contact totals on this page are exact for Germany, over 35 companies.

How this list was built

Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among esports content creators and streamers, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.

Source
The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
What qualifies
Companies headquartered in Germany whose own description of what they do matches “esports content creators and streamers”. Matching reads each company's description, not its industry code or its name.
RevenueBase Smart Search
RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names esports content creators and streamers), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
What we exclude
Companies whose own description does not clearly place them among esports content creators and streamers, and records with no verified work email. Companies headquartered outside Germany are excluded even when they keep an office there.
Match quality
In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
Ranking
Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
Verification
Every listed company carries at least one verified work email, 197 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
Refresh
This page's figures were pulled from the company graph on September 20, 2026. Lists refresh periodically as the graph is re-checked.
Corrections
Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.

Frequently asked

What is RevenueBase Smart Search?

RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names esports content creators and streamers, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.

How many esports content creators and streamers are there based in Germany?

RevenueBase identified 35 esports content creators and streamers headquartered in Germany as of September 2026, matched on each company's own description of what it does rather than its industry code.

What is the largest company on this list?

G2 Esports, headquartered in Berlin, tops this list with the largest team on record.

Which city has the most esports content creators and streamers?

Berlin leads with 9 headquartered companies, followed by Erfurt (2) and Krefeld (2).

How do I get contact information for these companies?

A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 197 verified decision-maker contacts tracked across these 35 companies.

How current is this list?

The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 20, 2026.

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About this data

RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.