Company lists · Data refreshed September 2026

Top 25 Gamification platform providers worldwide

RevenueBase identified 1,929 gamification platform providers worldwide as of September 2026 and tracks 12,729 professional contacts across them, including 3,080 with verified work emails. The United States is the largest market and Sao Paulo the largest hub.

This list covers gamification platform providers worldwide, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 28, 2026. Country and city lists for gamification platform providers follow the table.

Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.

How to read this list HQ checked on every row RevenueBase Smart Search rating on every row Refreshed Sep 28, 2026 86% judged on-target in blind review
1,929Companies
12,729Contacts tracked
3,080Verified emails
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The 25 largest gamification platform providers worldwide

Ranked by team size
Top 25 of 1,929 gamification platform providers worldwide, ranked by team size, largest first. Data refreshed Sep 28, 2026. RevenueBase Smart Search rates how each company's information relates to gamification platform providers: strong evidence (its own description names it), partial (names part of it), indirect (matched on the rest of its profile rather than the description shown). Click a contact count to view that company's people.
#CompanyRevenueBase Smart SearchHeadquartersEmployeesContacts
1Indirect evidenceToronto, ON, CanadaHQ checked Sep 28, 2026201-500300 contacts →

Indirect evidence

“Prodigy Education is a global leader in game-based learning.”

Source: RevenueBase Database · checked Sep 28, 2026
2Indirect evidenceBellevue, WA, United StatesHQ checked Sep 28, 2026201-500234 contacts →

Indirect evidence

“AccelByte provides a comprehensive white-label backend for game studios to develop, publish, and operate games-as-a-service.”

Source: RevenueBase Database · checked Sep 28, 2026
3Indirect evidenceMiami, FL, United StatesHQ checked Sep 28, 202651-200181 contacts →

Indirect evidence

“At TGA, we pioneer game-based learning, recognizing that traditional education methods often fall short of engaging today's learners.”

Source: RevenueBase Database · checked Sep 28, 2026
4Indirect evidencePittsburgh, PA, United StatesHQ checked Sep 28, 202651-200151 contacts →

Indirect evidence

“Schell Games is the largest full-service entertainment and education game development company in the United States.”

Source: RevenueBase Database · checked Sep 28, 2026
5Partial evidenceZurich, SwitzerlandHQ checked Sep 28, 202651-200109 contacts →

Partial evidence

“BRAME is a software-as-a-service (SaaS) company in martech that offers the leading solution for Gamification Marketing.”

Source: RevenueBase Database · checked Sep 28, 2026
6Indirect evidencePozuelo De Alarcón, SpainHQ checked Sep 28, 202651-200104 contacts →

Indirect evidence

“At Game Strategies, we are pioneers and global leaders in leveraging video games and simulators to transform corporate training and development.”

Source: RevenueBase Database · checked Sep 28, 2026
7Strong evidenceAarhus, DenmarkHQ checked Sep 28, 202651-200102 contacts →

Strong evidence

“Playable is the gamification platform for marketers.”

Source: RevenueBase Database · checked Sep 28, 2026
8Indirect evidenceLas Condes, ChileHQ checked Sep 28, 202611-5095 contacts →

Indirect evidence

“Somos una empresa tecnológica especializada en la gestión de programas de incentivos.”

Source: RevenueBase Database · checked Sep 28, 2026
9Indirect evidenceBrussels, BelgiumHQ checked Sep 28, 202651-20092 contacts →

Indirect evidence

“Wooclap’s objective is clear: to turn students into actors of their learning.”

Source: RevenueBase Database · checked Sep 28, 2026
10Partial evidenceLondon, United KingdomHQ checked Sep 28, 202611-5092 contacts →

Partial evidence

“Gizmo is an AI-powered platform that transforms anything you’re learning into a social, gamified experience.”

Source: RevenueBase Database · checked Sep 28, 2026
11Indirect evidenceTempe, AZ, United StatesHQ checked Sep 28, 202611-5092 contacts →

Indirect evidence

“We are Mindspace, the creative learning agency.”

Source: RevenueBase Database · checked Sep 28, 2026
12Indirect evidenceAraxá, BrazilHQ checked Sep 28, 202651-20087 contacts →

Indirect evidence

“Transformando o aprendizado corporativo por meio da tecnologia.”

Source: RevenueBase Database · checked Sep 28, 2026
13Indirect evidenceSt. Julians, MaltaHQ checked Sep 28, 202651-20085 contacts →

Indirect evidence

“Gamzix is a leading game provider focused on delivering consistent performance for operators across global markets.”

Source: RevenueBase Database · checked Sep 28, 2026
14Indirect evidenceBozeman, MT, United StatesHQ checked Sep 28, 202651-20071 contacts →

Indirect evidence

“Wisetail, an Intertek company, is a pioneer in learning and development, dedicated to empowering the frontline workforce and building strong brands through effective training and…”

Source: RevenueBase Database · checked Sep 28, 2026
15Indirect evidenceNew York, NY, United StatesHQ checked Sep 28, 202651-20065 contacts →

Indirect evidence

“We are on a mission to empower digital experiences and convert your audience to loyal fans!”

Source: RevenueBase Database · checked Sep 28, 2026
16Partial evidenceSofia, BulgariaHQ checked Sep 28, 202651-20063 contacts →

Partial evidence

“Smartico is a multi-channel engagement marketing platform.”

Source: RevenueBase Database · checked Sep 28, 2026
17Indirect evidenceMadison, WI, United StatesHQ checked Sep 28, 202651-20062 contacts →

Indirect evidence

“Filament Games is a video game production studio that exclusively creates educational, serious, and AR/VR games.”

Source: RevenueBase Database · checked Sep 28, 2026
18Strong evidenceNew York, NY, United StatesHQ checked Sep 28, 202651-20059 contacts →

Strong evidence

“Trusted by 200+ iconic brands across sports, entertainment, media, QSR, and leading consumer brands, WIT's gamification platform has powered over successful activations to date…”

Source: RevenueBase Database · checked Sep 28, 2026
19Indirect evidenceTel Aviv, IsraelHQ checked Sep 28, 202611-5057 contacts →

Indirect evidence

“We build interactive, fun, and appealing games, focusing on high retention alongside strong monetization models.”

Source: RevenueBase Database · checked Sep 28, 2026
20Indirect evidenceMaadi, EgyptHQ checked Sep 28, 202651-20057 contacts →

Indirect evidence

“أومامي لحلول التعليم الإلكتروني هي شركة رائدة في تقديم حلول التعليم الرقمي وتطوير المحتوى التعليمي التفاعلي، نُركز على تصميم برامج تدريب إلكتروني مخصصة للطلاب، والموظفين، والعملاء.”

Source: RevenueBase Database · checked Sep 28, 2026
21Partial evidenceKyoto, JapanHQ checked Sep 28, 2026201-50056 contacts →

Partial evidence

“Yumemi is the best thought leader of gamification in Japan, providing its gamified CRM and e-commerce technology to lots of large brick-and-mortar enterprises in Japan such as…”

Source: RevenueBase Database · checked Sep 28, 2026
22Partial evidenceMumbai, IndiaHQ checked Sep 28, 202651-20055 contacts →

Partial evidence

“QuoDeck is a B2B SaaS Digital Learning and Engagement Platform that enables organizations to use interactivity and games to engage audiences such as employees, value chain and gig…”

Source: RevenueBase Database · checked Sep 28, 2026
23Indirect evidenceLille, FranceHQ checked Sep 28, 202611-5054 contacts →

Indirect evidence

“Transformez l’engagement en data, la data en performance.”

Source: RevenueBase Database · checked Sep 28, 2026
24Indirect evidenceSão Paulo, BrazilHQ checked Sep 28, 202651-20054 contacts →

Indirect evidence

“A Kaptiva une tecnologia de ponta a um olhar genuinamente humano para transformar o aprendizado nas organizações.”

Source: RevenueBase Database · checked Sep 28, 2026
25Partial evidenceBogotá, ColombiaHQ checked Sep 28, 202651-20054 contacts →

Partial evidence

“Superlikers Gamification SaaS + Agency”

Source: RevenueBase Database · checked Sep 28, 2026

Showing 25 of 1,929 gamification platform providers worldwide

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Gamification platform providers worldwide at a glance

As of Sep 28, 2026
24.2%Verified-email coverage
6.6Average contacts per company
1-10Median size (employees)
2.5%Largest-city concentration · Sao Paulo
Sep 28, 2026Page data refreshed

Companies by employee count

1-10
1,255
11-50
587
51-200
76
201-500
6
501-1,000
2
5,001-10,000
1

Email recency is reported on each country list linked below.

How this list was built

Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among gamification platform providers, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.

Source
The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
Coverage
Every country. Country and city lists for gamification platform providers are linked below.
What qualifies
Companies worldwide whose own description of what they do matches “gamification platform providers”. Matching reads each company's description, not its industry code or its name.
RevenueBase Smart Search
RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names gamification platform providers), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
What we exclude
Companies whose own description does not clearly place them among gamification platform providers, and records with no verified work email.
Match quality
In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
Ranking
Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
Verification
Every listed company carries at least one verified work email, 3,080 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
Refresh
This page's figures were pulled from the company graph on September 28, 2026. Lists refresh periodically as the graph is re-checked.
Corrections
Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.

Gamification platform providers by location

14 lists · largest first

Every Gamification platform providers list RevenueBase publishes, by country and city. Counts are matching companies in each list as of its own refresh date.

Countries

Cities

Frequently asked

What is RevenueBase Smart Search?

RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names gamification platform providers, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.

How many gamification platform providers are there worldwide?

RevenueBase identified 1,929 gamification platform providers worldwide as of September 2026, matched on each company's own description of what it does rather than its industry code.

What is the largest company on this list?

Prodigy Education, headquartered in Toronto, tops this list with the largest team on record.

Which country has the most gamification platform providers?

The United States leads with 254 companies, followed by Brazil (154) and India (134). Every gamification platform providers list by country and city is linked on this page.

Which city has the most gamification platform providers?

Sao Paulo leads with 48 headquartered companies, followed by Paris (40) and London (37).

How do I get contact information for these companies?

A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 3,080 verified decision-maker contacts tracked across these 1,929 companies.

How current is this list?

The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 28, 2026.

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About this data

RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.