Company lists · Data refreshed September 2026
Top 25 Esports fan engagement software companies worldwide
RevenueBase identified 2,195 esports fan engagement software companies worldwide as of September 2026 and tracks 27,571 professional contacts across them, including 6,006 with verified work emails. The United States is the largest market and London the largest hub.
This list covers esports fan engagement software companies worldwide, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 28, 2026. Country and city lists for esports fan engagement software companies follow the table.
Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.
The 25 largest esports fan engagement software companies worldwide
Ranked by team size| # | Company | Contacts | |||
|---|---|---|---|---|---|
| 1 | 3,924 contacts → | ||||
Indirect evidence “Hudl empowers hundreds of thousands of teams globally to reach their potential, working with coaches, athletes, and administrators at every level of sport.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 2 | 734 contacts → | ||||
Indirect evidence “SI (formerly Sportz Interactive) is the leading sports technology partner for leagues, teams, federations, broadcasters, and media companies worldwide.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 3 | 432 contacts → | ||||
Partial evidence “WinZO is India’s leading interactive entertainment platform, bringing together Games, Esports, and a lot more on a single app.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 4 | 300 contacts → | ||||
Partial evidence “BLAST is a global competitive entertainment company with a mission to bring mega entertainment to the world, taking esports, gaming and other new competitive formats to the next…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 5 | 287 contacts → | ||||
Partial evidence “Helpshift is an AI-Native Player Engagement Platform designed to maximize Player Lifetime Value (LTV).” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 6 | 274 contacts → | ||||
Partial evidence “GG.BET, esports betting brand, the trendsetter of the market.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 7 | 264 contacts → | ||||
Indirect evidence “Founded in 2010, 365Scores is a global sports technology hub providing real-time results, in-depth stats, original content, customized news feeds, and more.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 8 | 261 contacts → | ||||
Partial evidence “Established in 2015, India based NODWIN Gaming nourishes the dynamic gaming & esports ecosystem both domestically and internationally.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 9 | 227 contacts → | ||||
Indirect evidence “GGTech offers the perfect combination of profitability and growth potential, with deep knowledge of the industry, and numerous exclusive alliances and agreements with top-tier…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 10 | 218 contacts → | ||||
Indirect evidence “Skillz is the leading mobile games platform connecting players in fair, fun, and meaningful competition.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 11 | 207 contacts → | ||||
Partial evidence “BETER is a European-based, award-winning provider of 24/7 live streaming, real-time data, and odds for fast-paced esports and sports events annually, reaching audiences in 150+…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 12 | 206 contacts → | ||||
Partial evidence “G2 is the most entertaining esports organization in the world – end of discussion.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 13 | 205 contacts → | ||||
Indirect evidence “First Sportsbook: Empowering gaming partners with innovative sportsbook solutions.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 14 | 204 contacts → | ||||
Partial evidence “Founded in 2019, The Esports Club (TEC) is India's most comprehensive esports and youth marketing company, built from the ground up to serve publishers, brands, and the gaming…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 15 | 188 contacts → | ||||
Partial evidence “Welcome to Loco - the ultimate platform for gaming fans!” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 16 | 179 contacts → | ||||
Indirect evidence “At Mineski Global, we aim to gamify the world and bring out the gamer in everyone.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 17 | 171 contacts → | ||||
Partial evidence “Vinfotech is a specialist software company focused on building prediction market platforms for businesses worldwide.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 18 | 168 contacts → | ||||
Partial evidence “Founded in 2013 by Fabien "Neo" Devide and Nicolas Maurer, Team Vitality has long served as the driving force behind the French esports ecosystem.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 19 | 167 contacts → | ||||
Strong evidence “Delivering industry-leading turnkey esports operations and legendary experiences for the fans.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 20 | 147 contacts → | ||||
Strong evidence “Gen.G Esports is a global leader in the esports industry, dedicated to bringing the best in esports management, event production, and fan engagement.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 21 | 140 contacts → | ||||
Partial evidence “Oddin.gg is the number one B2B choice for esports betting, enabling the growth of its partners by providing an engaging esports betting experience through its end-to-end esports…” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 22 | 140 contacts → | ||||
Partial evidence “Started in 2019, Khiladi Adda has been able to establish itself as India's Largest Micro eSports Tournament & online gaming platform.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 23 | 139 contacts → | ||||
Partial evidence “Esports technology and production company.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 24 | 134 contacts → | ||||
Partial evidence “Freaks 4U Gaming is a global esports and gaming agency with 120 employees worldwide.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
| 25 | 125 contacts → | ||||
Indirect evidence “BetInvest is a UK-incorporated, full-cycle international sports entertainment tech provider with over twenty years of experience, currently operating worldwide.” Source: RevenueBase Database · checked Sep 28, 2026Thanks. The Data Team will review it. | |||||
RevenueBase Smart Search
RevenueBase Smart Search assesses information from a company’s LinkedIn profile, information supplied directly by the company, its website, and other publicly available sources. It uses that information to rate how closely the company relates to this list’s category: esports fan engagement software companies. Every row carries its rating and the description the rating was read from, so each one can be checked rather than taken on trust.
- Strong evidence
- The company's own public description of its business names esports fan engagement software companies.
- Partial evidence
- Its own public description names part of esports fan engagement software companies, so it works in or next to the category without describing itself that way.
- Indirect evidence
- The description shown does not name esports fan engagement software companies. The match rests on the rest of the company's public profile rather than the one sentence quoted here, so this is the rating to check first.
RevenueBase Smart Search is how these lists are built: RevenueBase's data engine and AI assemble the companies that match a category defined in a user's own words, so a list can be about what companies actually do rather than about whichever industry code they were filed under.
Showing 25 of 2,195 esports fan engagement software companies worldwide
See the full list, filter by size, metro and specialty, and get verified emails and direct dials for all 6,006 reachable decision-makers.
Free signup · no credit card
Esports fan engagement software companies worldwide at a glance
As of Sep 28, 2026Companies by employee count
Email recency is reported on each country list linked below.
How this list was built
Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among esports fan engagement software companies, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.
- Source
- The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
- Coverage
- Every country. Country and city lists for esports fan engagement software companies are linked below.
- What qualifies
- Companies worldwide whose own description of what they do matches “esports fan engagement software companies”. Matching reads each company's description, not its industry code or its name.
- RevenueBase Smart Search
- RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names esports fan engagement software companies), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
- What we exclude
- Companies whose own description does not clearly place them among esports fan engagement software companies, and records with no verified work email.
- Match quality
- In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
- Ranking
- Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
- Verification
- Every listed company carries at least one verified work email, 6,006 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
- Refresh
- This page's figures were pulled from the company graph on September 28, 2026. Lists refresh periodically as the graph is re-checked.
- Corrections
- Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.
Esports fan engagement software companies by location
14 lists · largest firstEvery Esports fan engagement software companies list RevenueBase publishes, by country and city. Counts are matching companies in each list as of its own refresh date.
Countries
- Esports fan engagement software companies based in the United States410
- Esports fan engagement software companies based in India195
- Esports fan engagement software companies based in the United Kingdom141
- Esports fan engagement software companies based in France79
- Esports fan engagement software companies based in Brazil64
- Esports fan engagement software companies based in Germany62
- Esports fan engagement software companies based in Spain61
- Esports fan engagement software companies based in Canada54
- Esports fan engagement software companies based in Türkiye46
- Esports fan engagement software companies based in Australia34
- Esports fan engagement software companies based in Sweden27
Cities
Frequently asked
What is RevenueBase Smart Search?
RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names esports fan engagement software companies, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.
How many esports fan engagement software companies are there worldwide?
RevenueBase identified 2,195 esports fan engagement software companies worldwide as of September 2026, matched on each company's own description of what it does rather than its industry code.
What is the largest company on this list?
HUDL, headquartered in Lincoln, tops this list with the largest team on record.
Which country has the most esports fan engagement software companies?
The United States leads with 410 companies, followed by India (195) and the United Kingdom (141). Every esports fan engagement software companies list by country and city is linked on this page.
Which city has the most esports fan engagement software companies?
London leads with 82 headquartered companies, followed by New York (41) and Paris (33).
How do I get contact information for these companies?
A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 6,006 verified decision-maker contacts tracked across these 2,195 companies.
How current is this list?
The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 28, 2026.
Ready to reach these companies? Verified emails and direct dials for all 2,195 esports fan engagement software companies worldwide. Start with a free account, no credit card.
Download this list →Related lists
Browse the directory
About this data
RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.