Company lists · Data refreshed September 2026

Top 25 Augmented reality education apps based in the United States

RevenueBase identified 94 augmented reality education apps headquartered in the United States as of September 2026 and tracks 940 professional contacts across them, including 256 with verified work emails. San Francisco is the largest hub.

This list covers augmented reality education apps headquartered in the United States, matched on what each company actually does as described in its own words. Ranked by team size, largest first. Every row shows the company's own description, its RevenueBase Smart Search rating, and when it was last checked. Data refreshed September 19, 2026.

Published by RevenueBase, a B2B data infrastructure company. This list was built with RevenueBase Smart Search, the natural-language company search RevenueBase customers use to build their own targeted lists and unlock verified emails and direct dials at the companies on them. How these lists are built and judged.

How to read this list HQ checked on every row RevenueBase Smart Search rating on every row Refreshed Sep 19, 2026 86% judged on-target in blind review
94Companies
940Contacts tracked
256Verified emails
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The 25 largest augmented reality education apps based in the United States

Ranked by team size
Top 25 of 94 augmented reality education apps based in the United States, ranked by team size, largest first. Data refreshed Sep 19, 2026. RevenueBase Smart Search rates how each company's information relates to augmented reality education apps: strong evidence (its own description names it), partial (names part of it), indirect (matched on the rest of its profile rather than the description shown). Click a contact count to view that company's people.
#CompanyRevenueBase Smart SearchHeadquartersEmployeesContacts
1Indirect evidenceSan Jose, CA, United StatesHQ checked Sep 19, 202651-200133 contacts →

Indirect evidence

Source: RevenueBase Database · checked Sep 19, 2026
2Indirect evidenceSouth Lyon, MI, United StatesHQ checked Sep 19, 202611-5051 contacts →

Indirect evidence

“Elearning Design Center is a technology-focused company with a vision to transform online learning by bringing immersive ways of teaching.”

Source: RevenueBase Database · checked Sep 19, 2026
3Partial evidenceDavenport, IA, United StatesHQ checked Sep 19, 202611-5040 contacts →

Partial evidence

“VictoryXR builds immersive education in spatial 3D.”

Source: RevenueBase Database · checked Sep 19, 2026
4Indirect evidenceSan Francisco, CA, United StatesHQ checked Sep 19, 202611-5038 contacts →

Indirect evidence

“Lifeliqe introduces the first digital science curriculum that engages students with interactive 3D models and that is aligned to Next Generation Science Standards and Common Core.”

Source: RevenueBase Database · checked Sep 19, 2026
5Partial evidenceSan Francisco, CA, United StatesHQ checked Sep 19, 202651-20037 contacts →

Partial evidence

“Umety is an immersive technology platform for impact in education.”

Source: RevenueBase Database · checked Sep 19, 2026
6Partial evidenceCedar Park, TX, United StatesHQ checked Sep 19, 202651-20034 contacts →

Partial evidence

“We are a global leader in the development of immersive educational platforms, content and technology, since 1988.”

Source: RevenueBase Database · checked Sep 19, 2026
7Strong evidenceEl Segundo, CA, United StatesHQ checked Sep 19, 202611-5030 contacts →

Strong evidence

Augmented and Virtual Reality STEM toys designed to inspire and entertain.”

Source: RevenueBase Database · checked Sep 19, 2026
8Strong evidenceSan Antonio, TX, United StatesHQ checked Sep 19, 202611-5026 contacts →

Strong evidence

“Merge EDU engages students in STEM & science with digital 3D objects and simulations they can touch, hold and interact with using Augmented Reality.”

Source: RevenueBase Database · checked Sep 19, 2026
9Indirect evidencePalo Alto, CA, United StatesHQ checked Sep 19, 202611-5026 contacts →

Indirect evidence

“Seerslab, funded by world-renowned venture capitals such as Y-Combinator and Foundation Capital, created the world’s first AR smartphone application in 2015, Lollicam has reached…”

Source: RevenueBase Database · checked Sep 19, 2026
10Partial evidenceMiami, United StatesHQ checked Sep 19, 202611-5026 contacts →

Partial evidence

“Implementamos soluciones de realidad virtual y realidad aumentada aplicadas a la los procesos de formación tanto académicos como profesionales.”

Source: RevenueBase Database · checked Sep 19, 2026
11Strong evidencePalo Alto, CA, United StatesHQ checked Sep 19, 202611-5023 contacts →

Strong evidence

“Inspirit is the first and only education solution to combine powerful virtual and augmented reality technology with Stanford research-based instructional practices.”

Source: RevenueBase Database · checked Sep 19, 2026
12Indirect evidenceJackson, MS, United StatesHQ checked Sep 19, 202611-5022 contacts →

Indirect evidence

“Founded in 2017 in the heart of the Mississippi Delta, Lobaki is reinventing the way we educate and train the next generation of schools and companies with immersive simulations…”

Source: RevenueBase Database · checked Sep 19, 2026
13Indirect evidenceEatonton, GA, United StatesHQ checked Sep 19, 202611-5015 contacts →

Indirect evidence

“Vizitech helps organizations build workforce readiness through XR training, performance verification, and dashboards that turn practice into proof.”

Source: RevenueBase Database · checked Sep 19, 2026
14Strong evidenceSan Francisco, CA, United StatesHQ checked Sep 19, 20261-1013 contacts →

Strong evidence

“We create immersive learning spaces using Augmented reality.”

Source: RevenueBase Database · checked Sep 19, 2026
15Indirect evidenceSan Francisco, CA, United StatesHQ checked Sep 19, 202611-5011 contacts →

Indirect evidence

“We ask you this: Growing up, did you really LEARN to UNDERSTAND?”

Source: RevenueBase Database · checked Sep 19, 2026
16Strong evidenceSan Mateo, CA, United StatesHQ checked Sep 19, 20261-1010 contacts →

Strong evidence

“Building an augmented reality platform for the future of learning”

Source: RevenueBase Database · checked Sep 19, 2026
17Strong evidenceSterling, VA, United StatesHQ checked Sep 19, 202611-509 contacts →

Strong evidence

“Blipd is a mobile development company and social media platform currently building augmented reality projects for international clients.”

Source: RevenueBase Database · checked Sep 19, 2026
18Indirect evidenceRancho Cucamonga, CA, United StatesHQ checked Sep 19, 202611-508 contacts →

Indirect evidence

“At DAS Labs, we believe that nothing is impossible.”

Source: RevenueBase Database · checked Sep 19, 2026
19Partial evidenceNew York, CA, United StatesHQ checked Sep 19, 202611-507 contacts →

Partial evidence

“Nivra embraces technology to compete with the centuries-old educational system.”

Source: RevenueBase Database · checked Sep 19, 2026
20Partial evidenceOlathe, KS, United StatesHQ checked Sep 19, 20261-104 contacts →

Partial evidence

“Our vision at XReps is simple but ambitious: to make VR/AR/XR educational experiences accessible and fun for anyone eager to learn.”

Source: RevenueBase Database · checked Sep 19, 2026
21Partial evidenceCarlsbad, CA, United StatesHQ checked Sep 19, 20261-103 contacts →

Partial evidence

“We make apps for learners, classrooms and schools.”

Source: RevenueBase Database · checked Sep 19, 2026
22Indirect evidenceCharlotte, NC, United StatesHQ checked Sep 19, 202611-503 contacts →

Indirect evidence

Source: RevenueBase Database · checked Sep 19, 2026
23Strong evidenceEagle, ID, United StatesHQ checked Sep 19, 20261-103 contacts →

Strong evidence

“At Librarium, we believe that VR has the potential to transform education and are dedicated to making that a reality.”

Source: RevenueBase Database · checked Sep 19, 2026
24Indirect evidenceChicago, IL, United StatesHQ checked Sep 19, 202611-502 contacts →

Indirect evidence

“Thyng for iOS and Android is here!”

Source: RevenueBase Database · checked Sep 19, 2026
25Indirect evidenceSan Francisco, CA, United StatesHQ checked Sep 19, 202611-502 contacts →

Indirect evidence

“Dear Creators, Innovators, and Visionaries, Welcome to AR Hero, where we're not just building a platform; we're cultivating a movement.”

Source: RevenueBase Database · checked Sep 19, 2026

Showing 25 of 94 augmented reality education apps based in the United States

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Augmented reality education apps based in the United States at a glance

As of Sep 19, 2026
27.2%Verified-email coverage
10.0Average contacts per company
1-10Median size (employees)
6.4%Largest-city concentration · San Francisco
Sep 19, 2026Page data refreshed

Companies by employee count

1-10
50
11-50
38
51-200
5
201-500
1

Email recency for this list is measured worldwide rather than for United States, so it is reported there. Company counts and contact totals on this page are exact for United States, over 94 companies.

How this list was built

Company categories are rarely black and white. RevenueBase reads each company's own description of its business to decide whether it belongs among augmented reality education apps, so some rows will be adjacent to the category rather than pure plays. The description and RevenueBase Smart Search rating on every row are there so you can check each match yourself.

Source
The RevenueBase company graph: 60 million companies and 398.9 million professional contacts resolved from primary sources, queried with RevenueBase Smart Search, the natural-language company search available to every RevenueBase user.
What qualifies
Companies headquartered in the United States whose own description of what they do matches “augmented reality education apps”. Matching reads each company's description, not its industry code or its name.
RevenueBase Smart Search
RevenueBase Smart Search is how this list is assembled and how each row is rated. RevenueBase's data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to a category defined in a user's own words. Each row is rated strong evidence (its own description names augmented reality education apps), partial evidence (it names part of the category) or indirect evidence (the description shown names none of it and the match rests on the rest of the company's profile). The description supporting each rating is quoted on the row.
What we exclude
Companies whose own description does not clearly place them among augmented reality education apps, and records with no verified work email. Companies headquartered outside United States are excluded even when they keep an office there.
Match quality
In blind human judging of this matching method, 86% of matched companies were on target. Expect roughly 1 in 7 rows to be adjacent to the category rather than a pure play. Every row shows the company's own description and its RevenueBase Smart Search rating so you can judge each match yourself. Read the full methodology: how the lists are built, how the judging worked, and what the figure means.
Ranking
Team size, largest first: companies are ordered by the number of professionals RevenueBase tracks at each one. Employee ranges shown are reported bands, for context.
Verification
Every listed company carries at least one verified work email, 256 across the full list. Contacts re-verify on a rolling cadence, and each contact's own verification date is shown inside RevenueBase.
Refresh
This page's figures were pulled from the company graph on September 19, 2026. Lists refresh periodically as the graph is re-checked.
Corrections
Wrong category, wrong headquarters, or a company that has closed? Use “Report an issue” on any row. Reports go to the RevenueBase Data Team and feed back into the company graph.

Frequently asked

What is RevenueBase Smart Search?

RevenueBase Smart Search is how RevenueBase decides which companies belong on this list and how strongly each one fits. Its data engine and AI assess a company's LinkedIn profile, information supplied directly by the company, its website and other publicly available information, then relate it to the category the list is about. Each row is rated strong evidence when the company's own description names augmented reality education apps, partial evidence when it names part of the category, and indirect evidence when the description shown names none of it and the match rests on the rest of the company's profile.

How many augmented reality education apps are there based in the United States?

RevenueBase identified 94 augmented reality education apps headquartered in the United States as of September 2026, matched on each company's own description of what it does rather than its industry code.

What is the largest company on this list?

Zspace, INC, headquartered in San Jose, tops this list with the largest team on record.

Which city has the most augmented reality education apps?

San Francisco leads with 6 headquartered companies, followed by Los Angeles (4) and Miami (4).

How do I get contact information for these companies?

A free RevenueBase account lets you run this exact search and work the top results, verified emails and direct dials included. Upgrading unlocks all 256 verified decision-maker contacts tracked across these 94 companies.

How current is this list?

The list refreshes periodically as the company graph is re-checked. This page's figures were pulled on September 19, 2026.

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About this data

RevenueBase is a B2B data infrastructure company. Its company graph covers 60 million companies and 398.9 million professional contacts, with emails verified on a rolling cadence rather than scraped once and left to decay. These company lists are generated directly from that graph with RevenueBase Smart Search, the same natural-language company search every RevenueBase user has: describe a market in plain words, get the companies that match, and add verified emails and direct dials for the people at them. It is the same data that powers RevenueBase's B2B data products, and a free account includes 500 credits to start. How these lists are built and judged.